Map TriggerHappy
Map TriggerHappy
Right this took me three days and its a VERY fast running tight spooky map , I guarentee you will jump more than once on this map, it is basically a ctf map but it supports slayer, koth and oddball, there is only 1 vehicle in the map and it is of major strategic importance, as is the room it is housed in.
I wont give too much away, but you may have to use your flashlight/nightvision in certain areas, and because of this maps relatively small size there is quite a good chance that you will meet people often.
You can cap quite quickly unless the defending team knows what strategic points are of importance for capping, teleporters are a major point of this map too, there are teleporters that will teleport into the flagrooms, but there is no direct route back as the teles are one way.
I designed this map to be very fast and run at a very good fps no matter what system your running (just as long as they meet the game requirements), the map is portaled very sweetly and I get NO slowdown.
If you like to fight and not have to walk 50 miles to get the flag, then this maps for you.
Pics
I wont give too much away, but you may have to use your flashlight/nightvision in certain areas, and because of this maps relatively small size there is quite a good chance that you will meet people often.
You can cap quite quickly unless the defending team knows what strategic points are of importance for capping, teleporters are a major point of this map too, there are teleporters that will teleport into the flagrooms, but there is no direct route back as the teles are one way.
I designed this map to be very fast and run at a very good fps no matter what system your running (just as long as they meet the game requirements), the map is portaled very sweetly and I get NO slowdown.
If you like to fight and not have to walk 50 miles to get the flag, then this maps for you.
Pics
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- TriggerHappy_by_Axeman.zip
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This map is being mirrored here!
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