This forum is for uploading new building blocks for maps such as tags and new models. Please do not post any copyrighted material (ie, models/textures from other games).
wolf_demon
Posts: 35 Joined: Thu Apr 01, 2004 9:39 pm
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by wolf_demon » Wed Jul 28, 2004 10:05 pm
ok, i have a problem. i try to merge the .max file into gmax but nothing shows up. help please
*edit* never mind. i found that i could import the .3ds file.
[files]runehunter1717
Posts: 12 Joined: Thu May 13, 2004 1:14 pm
Location: I need contributers for my Mod package if you would like to contribute please IM me in Halomods.
Contact:
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by [files]runehunter1717 » Mon Aug 23, 2004 5:41 am
Hey dude they don't work for gmax.
I need contributers for my Mod package if you would like to contribute please IM me in Halomods. I am eccepting ppfs, skins, models, and tuts. No re built maps!!!!
Guest
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by Guest » Mon Aug 23, 2004 3:46 pm
Where is the download..not showing up for me!
SquiddyTreat!
Posts: 43 Joined: Fri Jul 02, 2004 11:05 am
Location: A puddle, damn you! Watch your step.
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by SquiddyTreat! » Mon Aug 23, 2004 3:54 pm
Hmmm.... You ever think the download doesn't show, because you aren't registered?lol.
These reference models are pretty useful, not that I have any modelling progs cept Maya 4 for UT2003/4. *Wishes he could model* Lol.
PDummy
Posts: 126 Joined: Mon Jul 05, 2004 3:07 pm
Location: NC
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by PDummy » Wed Oct 06, 2004 12:15 pm
wondering if anyone had reference models of the guns in halo
if not could someone who knows how to make the reference models please make them please
CS:S name-Kill
DarkBrute
Posts: 157 Joined: Wed Aug 11, 2004 12:08 pm
Location: Installation 07 Library Trying to reason with a flood about not eating me.
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by DarkBrute » Mon Jan 03, 2005 3:03 pm
Dude, these are IMPOSSIBLE to rig. I tried and all went fine until the skin part where it went beserk and uncontrollable on the MC. Any suggestion?
RaChDa
Posts: 24 Joined: Tue Mar 16, 2004 6:13 pm
Location: At home
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by RaChDa » Sun Jan 23, 2005 1:26 pm
can sum1 plz post the real sized refrence models in 3ds coz i have gmax and i cant merge or import or open the tutorial.max file thnx
Pvt. Jenkins
Posts: 46 Joined: Sat Apr 17, 2004 11:04 pm
Location: <-Over There->
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by Pvt. Jenkins » Mon Jan 24, 2005 3:09 pm
well....if u downloaded it....it has the .3ds models in there to
Brute why are u useing referance models to rig in the first place
the_virus32
Posts: 64 Joined: Fri Dec 31, 2004 3:56 pm
Location: Coagulation , the cadaver in the middle of the blue base.
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by the_virus32 » Fri Mar 18, 2005 7:28 pm
lol , it's actually simple to get a reference model ... and already sized ... just export the gbx model with guerrialla as a txt and then use jame's model importer then remove markers
Offspring
Posts: 407 Joined: Sun Mar 20, 2005 3:44 pm
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by Offspring » Tue Apr 19, 2005 3:48 pm
THere in your map there just VERY VERY itsy bitsy u have to search forem
.. but uhhh dude u shure there the currect size???
Zasz
Posts: 144 Joined: Fri Sep 30, 2005 8:58 am
Location: Ireland
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by Zasz » Sat Oct 15, 2005 2:32 pm
Could you post the MC or marine as an .obj file? It would be a huge help.
metroid71
Posts: 78 Joined: Tue Jul 20, 2004 7:58 pm
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by metroid71 » Sat Nov 12, 2005 4:09 pm
nice dude, i am making a video with these things. lol
metroid71
Posts: 78 Joined: Tue Jul 20, 2004 7:58 pm
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by metroid71 » Sat May 27, 2006 2:19 pm
These models use to be here but I don't see them anymore. Can some one please tell me where I can download them or get the link back.
thanx
EDIT: Never mind, somereason the link came back as soon as I posted?
Sig over 500x120. Read the rules before reposting.
SHOUTrvb
Posts: 3934 Joined: Sun Feb 13, 2005 11:13 am
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by SHOUTrvb » Sat May 27, 2006 7:01 pm
Probably didn't completely load. It's fine.