Skeleton annoyance

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Asassin





Posts: 71
Joined: Tue Dec 21, 2004 7:19 am

Skeleton annoyance

Post by Asassin »

This is annoying. I'm trying to fit the mc model to a skeleton I built myself.
But, when I go to modify, click on the mesh, then go down to skin and selct all the bones in the skeleton, then try to move, say, the leg bone, this happens:
Image
The entire model mooshes about. In the wrong way.
Can anyone help me?
Sonictag




Wordewatician 500

Posts: 1241
Joined: Sun Aug 15, 2004 11:01 am
Location: England

Post by Sonictag »

Have you set up the IK's?
Asassin





Posts: 71
Joined: Tue Dec 21, 2004 7:19 am

Post by Asassin »

Umm...no. How and why do I do that?
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SnaFuBAR





Posts: 2515
Joined: Sun Apr 04, 2004 11:21 pm

Post by SnaFuBAR »

well you can be in my position using max6 and not even have the biped skeleton thing lol.
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
hitmanbob





Posts: 365
Joined: Tue Aug 10, 2004 9:41 am
Location: here

Post by hitmanbob »

my freinds dadworks for discreet and i get to try out/have 3dsmax for FREE

(this is a hand sign, ya know the rock on thing)

\,,/
.."
Asassin





Posts: 71
Joined: Tue Dec 21, 2004 7:19 am

Post by Asassin »

Back to how to apply the skeleton to the model...

(You can just download the free trial from discreet.com)
xnodunitx





Posts: 111
Joined: Thu Nov 11, 2004 3:36 pm

Post by xnodunitx »

Yeh but you also have to have windowsXP,that really pissed me off....
Asassin





Posts: 71
Joined: Tue Dec 21, 2004 7:19 am

Post by Asassin »

Yeah, me too. Then I got a new pc.

ANYWAY how would I fix this skeleton?
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