(Halo 2)Model Extractor Library. (Updated Jan 23rd, 2005)
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w00t almost done
what is up all. just thought id let you all see a few of the pics that im working on right now
as you can see, i have his visor both colored correctly and raytracing the surroundings. i used the sky in burial moiunds as the background, and im working on extracting the actual terrian itself, as well as the pic of Installation 04 that you can see in the background while playing. peace, and thanks to all who were kind enough to respond to my Q's. please let me know what you all think.
peace
as you can see, i have his visor both colored correctly and raytracing the surroundings. i used the sky in burial moiunds as the background, and im working on extracting the actual terrian itself, as well as the pic of Installation 04 that you can see in the background while playing. peace, and thanks to all who were kind enough to respond to my Q's. please let me know what you all think.
peace
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porting to pc
has anyone thought of using these models in halo pc? or would that be copyright infringement?
"nemo enim nostrum sibi vivit et nemo sibi moritur"
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gj snave
friggin sweet job snave. have you heard anything about extracting the true bumaps yet?
"nemo enim nostrum sibi vivit et nemo sibi moritur"
Obj Importers
My .Obj importer won't import the texture layouts, what importer are you guys using to import the texture layouts?
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- Posts: 97
- Joined: Thu Dec 02, 2004 4:36 am
- Location: D-uk studio 2
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- Posts: 97
- Joined: Thu Dec 02, 2004 4:36 am
- Location: D-uk studio 2
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- Posts: 97
- Joined: Thu Dec 02, 2004 4:36 am
- Location: D-uk studio 2
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- Posts: 18
- Joined: Tue Nov 16, 2004 10:11 pm