question about importing models

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halofreak





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question about importing models

Post by halofreak »

Im trying to import a shotgun thing that i made ( i just took the butt of the gun off so it looks like a pistol grip ) . but when i try importing it to shotgun/fp/fp * is that wat i need to import it too?* it comes up with an exeption error ...heres a pic

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anyone kno wuts goin on?
halofreak





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Post by halofreak »

bump....... btw this is for halo pc not custom
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Post by Tack122 »

if you deleted verticies... it wont work
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Post by Time 2 Die »

im getting the exact same problem too but sry i cant help.
halofreak





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Post by halofreak »

ok, now i tried scaling the stock down, and moving it inside the rest of the gun, it still wont work, does this count as removing verticies?
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Post by Time 2 Die »

i was wondering, did anyone find out how to insert the models cos no one seems to be writing in this post anymore.
SnipeYouOut92





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Post by SnipeYouOut92 »

yeah, idk either i have the same exact freakn problem, hey how do u post pics on halo mods.
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Post by Time 2 Die »

stop changing the subject, tryin to figure out how to import my models here.
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Excal




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Post by Excal »

Uhh, did you make or delete vertices or not? Answer that and then we can help you.
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Post by Tack122 »

what program did you use to make the model?
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Post by Time 2 Die »

i simply extracted the model (warthog hull in my case) using HMT. Then opened 3DS Max 6 and using an 'obj2max.dle' plugin i was able to import the hull. I did some moving around of vertices but didnt delete or create a single one. I then extracted it using a 'max2obj.dle' plugin. I tried putting it back into HMT but it came up with the error like HaloFreak had. Hopefully that answers both your questions.
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Post by halofreak »

all i did was move some things around, i didnt delete or create or even seperate any vertices
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Post by Tack122 »

well you can olny use milkshape cause the max series including gmax adds some verticies that noone knows how to remove...
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Post by Time 2 Die »

do you no of another program that'll allow me to do the same thing because my 30 day trial of Milkshape 3d has run out and im not allowed to pay to register.
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Post by Time 2 Die »

ok, i fiiinaaalyyyy got my dad to pay up so now i hav milksape 3d. AND IT WORKS!!! so cool. My next annoyin question is how would i be able to make a new gun because obviously its unlikely that i will get the right amount of vertives again. Do i have to rebuild the level or something?
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Post by Pie »

the only way to get a full custom gun into Halo is through haloCE
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Post by Time 2 Die »

ok, accept your point. However, you may remember ages ago someone created the pelican mod for danger island (think thats its name). That was able to run in halo pc, y not a gun?
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Post by Pie »

because the pelican is already in Halo. A gun with different number of verts than the original gun you are over lapping or somethign doesn't work. You can duplicate but making a fulyl custom gun does not work in HaloPC.
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Post by AmericanDream »

wat do you mean byTHROU HALO CE because i have the same problem as
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Post by Time 2 Die »

ok, so say i made a gun, how would i go about putting it into HaloCE?
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