Mod Request

Discuss general issues about modding HaloPC. Post ideas for mods here.
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Smokster





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Joined: Thu Nov 25, 2004 9:02 pm

Mod Request

Post by Smokster »

I asked this before, but no one answered. So can someone please:

-Turn Marines into friendly spartans in Silent Cartographer map
-Make it a .map file

If anyone can do this it would be so helpful thanks
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Onetoomanysodas





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Post by Onetoomanysodas »

If you mean you want them to appear as spartans? There's a bunch of things you can do like swap the offsets for the bipd tag for marines with the cyborg bipd. But if you are trying to make them experienced combat spartans, that's not an option because there is no AI for spartans
conquer2090





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Post by conquer2090 »

kant u just use deadly shadows model swapping plugin and swap the marines to just use the spartans bipd
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
Smokster





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Post by Smokster »

OK I have no idea! I've tried but I don't undersand HMT. I'm asking someone to do it for me, please.
conquer2090





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Post by conquer2090 »

Ok I figured it out u can swap dependencies in hht to make the marines depend on the .mod2 of the spartan and the antr of the spartan or cyborg. To do this open up the sp map u wanna do this on and go to the bipd marine armored and go to its .mod2 dependency and swap for the cyborg .mod2 then go to the dependency for the antr and swap for the cyborg antr. and then u should have spartans instead of marines. I did it on the first level and for sum reason theres one marine that doesnt move i think its because hes sargent jhonson or sumthin anyway this will mostlikely work for silent cartographer also. doing this will swap the model and the animation trigger so they can move they should still have marine AI if u keep the actv the same
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
Smokster





Posts: 9
Joined: Thu Nov 25, 2004 9:02 pm

Post by Smokster »

My god it doesn't go through your guy's head does it? I've tried over a thousand times, at least. I can't figure out HMT, I'm asking someone to do it for me and put up a download.
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conquer2090





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Post by conquer2090 »

i just told u how to do it its easy to do not really worth posting tht and im busy working on sumthin else its easy u just use hht to swap the dependencies
These fractional multiplications curb the exponential growth of some Cuil calculations and recognize the fact that as things get weirder to us they also become more intensely real. http://cuiltheory.wikidot.com/mathematics-of-cuil
Smokster





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Joined: Thu Nov 25, 2004 9:02 pm

Post by Smokster »

I get an exception error when doing this
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Onetoomanysodas





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Post by Onetoomanysodas »

Don't use an ass attitude if you want people to go out of their way and spend time to make a mod for you when we just told you how to do it which really is the only way you'll get anywhere in modding by doing things yourself.
Smokster





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Post by Smokster »

Lol no you misunderstood me... I tried it when I said I got an exception error. I did it and it actually worked... thanks.
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