We started this map yesterday. I'm working on the actual map, Samio is working on the custom animations, weapons, and vehicles (if there are any vehicles), and giving tons of ideas. The map itself is finished and last time I ran it through tool, I didn't get any collision errors. So this is what the map will pretty much be in the end. (If I could get my Sapien to work with my custom maps, we would already be testing it out. ) Don't be too harsh either because this is really my first map. =X
(Thanks to NS_dg945 for that)
So how's it looking so far? You should see some of Samio's stuff, it's going to be amazing.
Last edited by Scrappersa on Thu Oct 28, 2004 9:41 pm, edited 1 time in total.
I origionally modeled a bunch of Zanzibar structures and used a few of them in the map.
Thanks a lot guys! Here's a quick update of Opavo Classic.
Also, some people asked what Opavo meant. The name was going to be Nirvana or Elysium before we had this layout, Samio said Opavo or something meant heaven in Greek so we just stuck with that.
That looks really good, but i dont really like the snow-like ground texture, it doesnt tesselate very well also. But im sure a good bump map would make it look good.
looking better, every pic you wanted to be shooting your gun, huh?
when you spawn, if you make not the normal but some light thinky going around you, it could be something liek a heavenly spawn...
or make a new powerup called Godly or Heaven or something...if possible makes you invincible as well as unable to attack for 5 or so seconds (an escape)