Changing Projectiles

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superman6363





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Changing Projectiles

Post by superman6363 »

Is there a way to make a weapon (EX: pistol) shoot a frag grenade?!?!?!
wilso





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Post by wilso »

Yeah. Go to [proj] and swap the meta of the pistol bullet with a frag grenade. Or if you use HHT just swap the pistol's projectile dependency with a frag grenade.
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{G}H0g-Jump4h




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Post by {G}H0g-Jump4h »

wilso wrote:Yeah. Go to [proj] and swap the meta of the pistol bullet with a frag grenade. Or if you use HHT just swap the pistol's projectile dependency with a frag grenade.
gee. that seemed hard :roll: . jk, that was a fair question, are u new to modding?
wait a sec, if u just change the meta, wont the frag 'nade just drop infront of u? or is that what you wanted?...
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Edwin





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Post by Edwin »

correct, the nade just falls

after the swap you need to edit the projectile itself

give a start-speed of something around 20-40

make he gravity somewhere around 15-25

and make the final speed 0 to 2 or so.
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Post by Tyrant »

but don't change the arc of the grenade unless you want it to bounce all over the map :D
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superman6363





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thx

Post by superman6363 »

thx for your help but one more question i did what you guys said but now the grenade wont explode!?!?! So it could be an error on my part. Any suggestions?
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Post by Spartan Foods »

superman6363 wrote:thx for your help but one more question i did what you guys said but now the grenade wont explode!?!?! So it could be an error on my part. Any suggestions?
maybe you cant see it. I swapped plasmas for assault rifle bullets and sometimes I dont see them explode.

I dunno, maybe some of the settings cause it to do something weird...
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Danke




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Post by Danke »

You might've accidently done the item collection tag instead...
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Post by Tyrant »

if you change the arc at all, it won't detonate. also check to see what your explode delay is in the projectiles section of HMT
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superman6363





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thx

Post by superman6363 »

cool thx ill check into it
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Post by jordlesus »

or maybe you swapped it with a grenade that doesnt explode. like the one youre supposed to pick up. :?:
superman6363





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how

Post by superman6363 »

how do you know the differecne if your switching one with the one you pickup or the one that explodes???
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Danke




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Post by Danke »

The one you're switching is in the list of projectiles. It doesn't sound like you did that part wrong though. It probably does have to do with the projectile settings.
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Edwin





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Re: thx

Post by Edwin »

superman6363 wrote:thx for your help but one more question i did what you guys said but now the grenade wont explode!?!?! So it could be an error on my part. Any suggestions?
make sure you swapped in the .proj grenade, not the .equip one.

and the nade won't explode if it just bounced unless you give it a life-span value
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superman6363





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thx

Post by superman6363 »

it worked :lol:
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