YOYORAST ISLAND: Potentialy, the best map ever made but...

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Spartan III




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Post by Spartan III »

One word: Wow!

I'd help in any way. I could probably help with textures if you contact me with MSN messenger or AIM!
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Post by ExileLord »

I agree this map looks amazing. I would like to see new vehicles as long as they arent too crazy. I would like to see some Halo 2 weapons. Great work on the map. Can't wait for it to be released.
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Post by (WB)ghost »

Can i beta?
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Post by rossmum »

I wouldn't call it the best, but it certainly looks fun...
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Post by {WP}Josh »

Could I please beta?
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yoyorast




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Post by yoyorast »

Hi guys

I have been in vacations for a week and now I'm back and have just reworked the model of the map to make it more clearer, simple and to improve the gameplay (well, what I imagine the gameplay will be):



- there is now a new building/beach base (you land there by the teleporter)... I made it because I thought the way for bipeds was to fast to the flag in comparaison with the way with hogs... this beach base (and the new parcour in general) are a way to make bipeds parcour a bit longer
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then you have to climb between the 2 high corniches/walls and take the left way...

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In effect there is now one way for the soldats (left) and the other way is for the hogs (this way I could eliminate a ramp wich wasn't necessary)...
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then (if you took left way) you follow the only way you have, you'll reach a tunnel (entrance on the left of the picture):
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wich brings you there on the other side of the island( in front of the towers)...
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then there (again on the other opposite side of the island)...
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and then you know the way by looking at the old plan I did...

- there is now a 3rd hole in the main montaine from wich you can snipe in direction of the beach base..
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...9952 polygons!!!
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Spandexman and Mastergunner I must say I file sorry not having answered you personaly guys... as for all the guys out there that have been proposing their help... I appreciated your works but I had to choose only one guy and this guy is Supreme Taco despite the fact that he seems to be very busy in this moment, I'm sure he will find the time to do the job and to to it well... So guys thanks again and no offence but I think a little team is better for the moment.

YO

Ps: I never played Myst or trackmania but played "payback" on PowerPc AMIGA a lot... You guys shoorly don't know it but it's a very good gta2 (but all in 3d) style game... there is a windowse version in budget form... whatever :p :grin:
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Post by Sonictag »

Wow, that looks really good, i cant wait for this to be released!
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Post by yoyorast »

I was not very happy with the quality of some images I posted yesterday, Here are some others maybe a bit clearer.

Enjoy ;)

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YO
Last edited by yoyorast on Sat Oct 02, 2004 6:08 pm, edited 1 time in total.
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Post by Master Chief1 »

You gana realese beta or what? Me want to play. If you want, I can be a tester for you :twisted:
http://www.freewebs.com/sinclanhalo
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Post by FReAK »

Wow that looks so awsome i cant wait to play it! plz make alpha/beta 4 us..
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Post by Tack122 »

awesome!!!!!!!!!! cant wait to get killing on that map :twisted: :twisted: :twisted: :twisted: :twisted:

p.s. please... save the pics as multiple scan jpegs... that way they load better
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SnaFuBAR





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Post by SnaFuBAR »

incredible. i would really like to see this map come through! i am nothing short of stunned. how did you ge that background in there?
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Post by yoyorast »

SnaFuBAR wrote: how did you ge that background in there?
Do you mean the sky and water and all...? (Do I understand your question correctly... I'm french...) These pics are not ingame pics but rendered in a 3d program called Carrara..


YO
yoyorast




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Post by yoyorast »

I've finally managed to put some decent grass on the model... It can give a better idea of what the map could look like once in the game...

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YO
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Locke




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Post by Locke »

When do you plan on finishing it.A few weeks?
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yoyorast




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Post by yoyorast »

Yomama wrote:When do you plan on finishing it.A few weeks?
I've no idea, because it now depends on Supreme Taco (of Halo2team): he is puting all this inGame but as he is very busy in this moment...
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Post by PRiMoiCoN »

wow.....very nice job.....hope it turns out good

btw how long did this take you
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Post by Sonictag »

Wow, it looks better every time, im not sure about having grass in some of the places you do though (its unrealistic), but it is a fantasy world so hey what the hell, it will probably look cooler like that. Also, ask taco if he can stick some of his teams weps in it ;).
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Post by yoyorast »

sonictag wrote:Wow, it looks better every time, im not sure about having grass in some of the places you do though (its unrealistic), but it is a fantasy world so hey what the hell, it will probably look cooler like that. Also, ask taco if he can stick some of his teams weps in it ;).
No no , I want it the most realistic as posible.. at least in the textures. I tought about putting some sand or another rock on the beach and maybe some brown ground but didn't took time to find the way to do it...

Thanks for your encouragment

YO
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Post by Pie »

Now, there is no such thing as the "best" map because it is different for everyone. The "best" map would be based on a persons own individual intrest.

And, this map just looks simpley amazing. Very Complex and well designed. Also a low poly count for what it would seem. This could be one of the most complex maps yet to be released. And I truely cannot wait for this to be finished.

Great Job on the modeling and Good Luck!
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