
I only used the flamethrower and needler in these videos, because the projectiles were slow enough to show what is happening in great detail. Unfortunately, there's no way you could actually have this happening in a real game, as the last clip shows; there's far too much slowdown when a lot of projectiles are on screen.
The map is my own, nearly completed one: Siege. You can find a seperate thread about it right here!




Siege - Cave (1.3MB)
Siege - Tunnel (2MB)
Siege - Skull Flamethrower (2.2MB)
Siege - Skull Needler (2.2MB)
Siege - Castle Needler (900k)
Siege - Castle Flamethrower (2.4MB)