Hang em in Hell Version 2 Is Finished! Pics on Pages 1 and 3
Hang em in Hell Version 2 Is Finished! Pics on Pages 1 and 3
HERE IT IS!
Hang em in Hell Version 2 by swese44. Compressable and LAN/XBConnect Compatible.
Make sure to TrashBash your cache.
http://files.halomods.com/viewtopic.php ... =trashbash
If you have problems getting the ppf to work, AIM me to get the map.
Please let me know if you like it or not. Leave me some feedback if you like the work I do. Thanks!
What's in it:
* Lava Fall you can walk through.
* Lava Damage (once your shield is depleted, you squirt blood everywhere with cool blood sound fx until you die or get out of the lava).
* Many of the tombstones are now torches with fire on top.
* You squirt a spray of blood when your shield is broken. Looks especially good when you punch someone in the back.
* Rocket launcher has a flaming trail and shoots sparks out the back when it fires.
* Sentinel laser now has a reticule. Also has its own red shield that flares up when you shoot it. It's also more powerful than before, and has a light that gives away your position even while you're not shooting to make up for it.
* Sniper Rifle shoots a group of skulls with a cool contrail that explode and shoot your dead body all over the level (try putting 4 sniper shots on someone, it's pretty cool).
* Shotgun pellets are the same, but it shoots a fiery cloud now.
* Frag Grenades look like skulls and are on fire when you throw them.
* Plasma grenades make your shield flare up on contact, have a cool yellow trail, and have a huge explosion. Explosion is bright red at its base.
* Plasma Rifle shoots red plasma with orange contrail. When it overheats red sparks shoot out of the sides. Has a very bright shot (looks cool when shot down a narrow hall).
* Footsteps leave trails of fire.
* Cool skin on MC.
* Awesome lightmap.
* Battle Rifle has a slow rate of fire, but does more damage and has a zoom.
* Shotguns are now sawed off shotties.
* Pistol is a little larger and longer.
Credits:
Cluis!! Thanks for HHT4! Can't wait for HHT5. You rock!
Big thanks to thinkreddie for showing me how to change the dds type in its meta. I couldn't have figured out how to do lightmaps without him! Also giving me good feedback, unlike most of you "betatesters"
Jake07777 and ShinRyuDemonlord for good feedback.
NiTrOuSoXiDe for the Battle Rifle model and sound.
commanderoz - I used part of his MC skin from Electrice (Awesome skin by the way).
MaCeGaC for giving me the idea for how to do the lava fall.
GRUNT1287 for converting the lava sound for me (my computer won't install the codec).
GABS DC for getting me a cool Glock model, though I couldn't use it
All the betatesters who gave me good feedback--and the betatesters that just wanted the map (Some of these might be AIM screennames)
Spartan III
rcm921
TheMadModder
Jake07777
GRUNT1287
HEARit89
Dr Martijn
thinkreddie
nosoxide529
mr5000style
DA 1 nOnly G6
onetonbullet
sNoOpDoGm12
ShinRyuDemonlord
Let me know if I forgot anyone!
Hang em in Hell Version 2 by swese44. Compressable and LAN/XBConnect Compatible.
Make sure to TrashBash your cache.
http://files.halomods.com/viewtopic.php ... =trashbash
If you have problems getting the ppf to work, AIM me to get the map.
Please let me know if you like it or not. Leave me some feedback if you like the work I do. Thanks!
What's in it:
* Lava Fall you can walk through.
* Lava Damage (once your shield is depleted, you squirt blood everywhere with cool blood sound fx until you die or get out of the lava).
* Many of the tombstones are now torches with fire on top.
* You squirt a spray of blood when your shield is broken. Looks especially good when you punch someone in the back.
* Rocket launcher has a flaming trail and shoots sparks out the back when it fires.
* Sentinel laser now has a reticule. Also has its own red shield that flares up when you shoot it. It's also more powerful than before, and has a light that gives away your position even while you're not shooting to make up for it.
* Sniper Rifle shoots a group of skulls with a cool contrail that explode and shoot your dead body all over the level (try putting 4 sniper shots on someone, it's pretty cool).
* Shotgun pellets are the same, but it shoots a fiery cloud now.
* Frag Grenades look like skulls and are on fire when you throw them.
* Plasma grenades make your shield flare up on contact, have a cool yellow trail, and have a huge explosion. Explosion is bright red at its base.
* Plasma Rifle shoots red plasma with orange contrail. When it overheats red sparks shoot out of the sides. Has a very bright shot (looks cool when shot down a narrow hall).
* Footsteps leave trails of fire.
* Cool skin on MC.
* Awesome lightmap.
* Battle Rifle has a slow rate of fire, but does more damage and has a zoom.
* Shotguns are now sawed off shotties.
* Pistol is a little larger and longer.
Credits:
Cluis!! Thanks for HHT4! Can't wait for HHT5. You rock!
Big thanks to thinkreddie for showing me how to change the dds type in its meta. I couldn't have figured out how to do lightmaps without him! Also giving me good feedback, unlike most of you "betatesters"
Jake07777 and ShinRyuDemonlord for good feedback.
NiTrOuSoXiDe for the Battle Rifle model and sound.
commanderoz - I used part of his MC skin from Electrice (Awesome skin by the way).
MaCeGaC for giving me the idea for how to do the lava fall.
GRUNT1287 for converting the lava sound for me (my computer won't install the codec).
GABS DC for getting me a cool Glock model, though I couldn't use it
All the betatesters who gave me good feedback--and the betatesters that just wanted the map (Some of these might be AIM screennames)
Spartan III
rcm921
TheMadModder
Jake07777
GRUNT1287
HEARit89
Dr Martijn
thinkreddie
nosoxide529
mr5000style
DA 1 nOnly G6
onetonbullet
sNoOpDoGm12
ShinRyuDemonlord
Let me know if I forgot anyone!
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- Hang em in Hell V2 by swese44.rar
- Version 2 -- DOWNLOAD NOW!
- (7.36 MiB) Downloaded 521 times
Last edited by swese44 on Sat Oct 09, 2004 11:13 pm, edited 32 times in total.
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- Posts: 28
- Joined: Sun Aug 15, 2004 2:35 pm
- Location: michigan
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- Posts: 348
- Joined: Thu May 13, 2004 3:59 pm
- Location: Burning in Hell
- Contact:
There are only 2 scenery objects to replace in the level, the flag bases and the arrows on the ground. I could replace the steam jets with fire or something, I'll take a look at it when I get a chance.
For those who were wondering, the lava is an injected and modified water texture, but wouldn't look right without a red texture underneath it. So I made a new bitmap for the generator bitmap underneath the surface, and made a new generator glow bitmap which tells the shader what parts of the surface to brighten when it flashes.
For those who were wondering, the lava is an injected and modified water texture, but wouldn't look right without a red texture underneath it. So I made a new bitmap for the generator bitmap underneath the surface, and made a new generator glow bitmap which tells the shader what parts of the surface to brighten when it flashes.
This mod doesn't work for me, it won't load on my xbox.
[img]src="http://img66.exs.cx/img66/396/ChromePP. ... geShack.us[/img]
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- Posts: 348
- Joined: Thu May 13, 2004 3:59 pm
- Location: Burning in Hell
- Contact: