Misc: Old and Harder to Find PPF's

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
jkjk




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Misc: Old and Harder to Find PPF's

Post by jkjk »

I wanted to start a thread that we can put some of the older PPF's that aren't in these forums and hard to find or on "not-widely known" sites. The files that were deleted from these forums from back in the day are also appreciated. If you have any, please share them with the rest of us. No glass wall hacks! They are for cheaters!

I have the UberJim's grenade lobber (launcher), Ermac's plasma sniper and DMauro's Mod Suite for BG. Enjoy!

Oh and to those who have posts in this section that aren't files (noobs), please delete them if you can. They are taking up space. Please put them in the discussion section!
http://www.halomods.com/forums/
Just open your topic and hit the "X" button (if it's there). Thanks!

More Mods below...Scroll down...
Attachments
BG-GrenadeLobber55.rar
(360 Bytes) Downloaded 450 times
NTSC-BG-Ermac-PlasmaScoper.rar
(178 Bytes) Downloaded 447 times
Last edited by jkjk on Mon Apr 12, 2004 6:37 pm, edited 5 times in total.
IcehawkDT





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Post by IcehawkDT »

Good idea. Good stuff
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pt




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Post by pt »

Thank you for posting those! I have been wondering where those are, and you just made them easy to find. I never got to try Ermac's Plasma Scooper, so this is great! Thank you for that my friend!
IcehawkDT





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Post by IcehawkDT »

Is their one with the Fuel Rod Gun I thought I read that somewhere. If so can someone please post or repost it. Peferably a multi player map. :D
Everything I tell you is a lie.
The truth is always bigger than the words that we use to describe it.
pt




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Post by pt »

TigerHawk made a secondary fire for the Ghost (which also flys) of a Fuel Rod Cannon. I don't think it's here, but I know it's over at www.halo-scene.com in the downloads section if you want to check it out. I highly recommend it for use with dmauro's BG Turret Mod.
jkjk




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Post by jkjk »

I love that fuel rod.
I have some requests too. There are tutorials for some of them but haven't had the time to mess around with them yet. Been playing on XBC under Yo_Punkass. Let me know if you play and we can play some of the mods here. I'll be away for a few days though.
Requests:
Fixing the collision effects of flying vehicles when they are overturned.
More respawn points in BG and not just around the bases. (Just a plain mod so you can patch with others)
All the weapon mods in BG made for all the other MP maps with the exception of Chiron.
A fast and easy way to clear the cache directly from the Xbox (not by FTP or boxplorer). Maybe by editing evox. Something like:

Section "Clear cache"
{
Line "-Cleared the cache-",2
rm z:\cache003.map
rm z:\cache004.map
rm z:\cache005.map
}
Last edited by jkjk on Wed May 05, 2004 3:55 pm, edited 1 time in total.
1337





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Post by 1337 »

This is a great idea. I got a few to add. BTW these are all for BG.
Attachments
Skin Pack.rar
Skin pack that has some of the best PC skins converted to xbox. Made by various people.
(2.95 MiB) Downloaded 419 times
Nukes-Halo-xbox-NTSC[-MXB-]xmaniac.rar
Nukes for BG. Made by[-MXB-]xmaniac.
(1.36 KiB) Downloaded 371 times
GhostGunner.SideSeat.rar
Ghost has a side and gunner seat like the warthog. Made by TigerHawk.
(11.26 KiB) Downloaded 466 times
Ghost Secondary fire.rar
Ghost secondary fire(fuel rod). Made by TigerHawk.
(1.36 KiB) Downloaded 383 times
UberJim





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Post by UberJim »

I never put my Grenade Lobber on any sites, I just made a forum post on Xbox-Scene with a link to a download. Cool that someone likes it though, thanks for sharing it with everyone.
jkjk




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Post by jkjk »

No Problem UberJim.
The Ghost gunner sounds really cool.
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Post by jkjk »

The problem with the side (front) seat of the ghost is that you cannot get 2 people in it :( It is a good hiding spot though.

This mod's easier to find but it goes along the lines of 2ndary fire on the turret.

http://www.halo-scene.com/download.php?view.7

Here is the long readme:
HOW TO USE THESE PATCHES:

First off, make sure you are playing a gametype that has all vehicles available, or just the Scorpion available if you want just the turrets.

inject.ppf - INJECT ALL FILES: You MUST use this patch first before using any of the following patches. It injects files that the following mods will try to use. If you don't use this first, your game will just crash. Using just this patch will not create any changes you will notice right away (except for the scorpion being replaced by the warthog), but if you want to make your own mods based on this, this is a good place to start since you can inject the files with this, and then use them as you see fit (ie. making the rocket launcher fire wraith mortars). Below the item and ident numbers for the files will be listed so you can more easily hack this mod.

**************
INDIVIDUAL PATCHES: These are good if you want to make your own gametype since you can pick which mods to use. Make sure to use the injection patch before using these.

turret_2v2.ppf - TURRET 2 VS 2: This places 2 turrets on each base (one on either side of the teleporter).

turret_2vs0.ppf - TURRET 2 VS 0: Only the Blue base gets turrets. This is good if you want to play 'one-way' ctf or just to give one team a handicap.

turret_0vs2.ppf - TURRET 0 VS 2: Only the Red base gets turrets. This is good if you want to play 'one-way' ctf or just to give one team a handicap.

turret_1vs_all.ppf - TURRET 1 VS ALL: This places a turret in the center of the level.

turret_mortar.ppf - WRAITH MORTAR TURRETS: This will change the secondary fire of the turrets to Wraith mortars.

fuel_rod_pistol.ppf - FUEL ROD PISTOL: This will change the secondary fire of the plasma pistol to the fuel rod projectile.

homing_rockets.ppf - HOMING ROCKETS: Gives all rockets homing ability. Your reticle must be a certain distance from an enemy when you fire for them to home in on that person. The rocket launcher only has a one rocket chamber and can hold three rockets maximum now.

warthog_secondary.ppf - WARTHOG SECONDARY FIRE: The Warthog turret gun now has a secondary rocket fire (yes they will be homing if you used the homing rocket patch).

bomber_ghost.ppf - BOMBER GHOST: The Ghost now flys and drops frag grenades from above. Excellent for taking out those that are trying to just sit in the back of a Warthog shooting homing rockets (the Ghost is able to outrun homing rockets).

camera_man.ppf - CAMERA MAN: There is now an invisible camera man in the small nook on the shady blue base side of the level. You must have a trained version of Halo so that you can 'bump' him to become the camera man. He can fly and has no HUD. He is excellent at taking screenshots and movies. Don't worry if he dies, he respawns. As a side effect to this mod, the pistol reticle is a little different (set to rocket launcher reticle), and the pickup icon will be a rocket launcher. (Don't pick up any weapons as the camera man as he will then have a HUD)

**************
DEFAULT PATCHES: Here's the defaults I have picked out for you. These are nice and easy, and should provide a good start, but hopefully you will use the individual patches to build up your favorite gametype. And make sure you use the injection patch first before using these.

slayer_carnage.ppf - SLAYER CARNAGE: This is almost all of the mods rolled into one. Two turrets on each base, homing rockets, fuel rod pistol, Wraith mortar, Warthog secondary, and Bomber Ghosts.

bombing_run.ppf - BOMBING RUN: The Blue side gets homing rocket shooting turrets, and the Red side gets Bomber Ghosts.

impossible_ctf.ppf - IMPOSSIBLE CTF: Each side has two homing rocket shooting turrets.
Last edited by jkjk on Wed May 12, 2004 8:29 am, edited 2 times in total.
XboxTech




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Post by XboxTech »

Hi jkjk, I just wanted to say that the 2 seater ghost works just fine in TEAM play. It will carry 2 team members to fight for the flag,and is a powerful upgrade. If your team member gets in they can shoot,or sniper,or rockets, and throw grenades,and watch the drivers guns fire. Gunner motion is alot like the hog, but can not look back :D Have fun
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Post by darkhalo1326 »

hey does any one know where the invincibilty mode is or how to make it cause i really want it
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jkjk




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Post by jkjk »

Thanks Tech. I guessed that would be the case but haven't gotten around to testing it.
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Post by jkjk »

Since they deleted the all BOLL NTSC Pack, here it is. There are over 20 ppfs for every single and multiplayer level. Some mods include different zooms, MC jumps, MC fly, MC climb, another flashlight, vehicle speeds, vehicles flying, homing rockets, bouncing nades, hud changes, etc.

http://media.7708.net/hack/boll/ppf/
Last edited by jkjk on Mon Jun 21, 2004 2:49 pm, edited 2 times in total.
Bassist-X





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Post by Bassist-X »

Hey great idea. And 1337, OMFGWTFBBQ! You got those camo mods made by Quaglinoman for the NTSC Xbox, I've been hoping to get those for a while now for one of my upcoming mods, thank you!
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Post by jkjk »

Spammy just made Ermac's plasma scoper for SW. You should use it in the convasion mod to balance out the banshees. The plasmas bounce when it doesn't stick to something.
There has to be more old ppf's people have...
Attachments
scoperSW.rar
(3.42 KiB) Downloaded 120 times
XboxTech




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Post by XboxTech »

This should stay around and I think I have a couple ppfs that get used all the time ,that help with modding games. I will put them up hear,to use for awhile.
Stealthy





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Post by Stealthy »

*edit* bolls site is back up now
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Post by nawty »

Hello I don't quite understand this yet. I've already used a few of the new levels by copying over the cache file for that level. But I don't understand these .ppf files. Where and how do you inject them? Any help would be greatly appreciated. Thanks,
Nawty
Stealthy





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Post by Stealthy »

Is there a ppf that just replaces the ghost with the banshee?
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