..:: Banshee War v1 ::..
..:: Banshee War v1 ::..
Hey guys im back with another mod that I like to play when I have a shit load of people over for lan parties. Check this baby out, its alot of fun!
Banshee War v1 includes...
1. Banshees obviously (done in house).
2. Banshees do not blow up, nor do they give vehicle kills. The Master Cheif takes damage thanks to Allister!
3. Secondary fire shoots rockets every 4 secs.
4. Ghost fly.
5. Warthogs were made into turrets on the bases, they also shoot rockets.
Pictures...
Download: http://www.halomaps.com/forums/viewtopic.php?t=48
Halo Maps Team http://www.halomaps.com
- Hizlo
Banshee War v1 includes...
1. Banshees obviously (done in house).
2. Banshees do not blow up, nor do they give vehicle kills. The Master Cheif takes damage thanks to Allister!
3. Secondary fire shoots rockets every 4 secs.
4. Ghost fly.
5. Warthogs were made into turrets on the bases, they also shoot rockets.
Pictures...
Download: http://www.halomaps.com/forums/viewtopic.php?t=48
Halo Maps Team http://www.halomaps.com
- Hizlo
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Thank you.this has been done many many timnes but gj anyway
Good idea. For now take ur Banshee War v1 cache and edit it with HCE v07 and switch the ghost to normal so it does not fly. Then just recompress it with sparkedit it you kept this as an actual map. Thank you for the feedback.Awesome mod. I would make the turrents shoot faster, because its really hard to hit banshees when the rockets move so slow. Also, I dont think the ghosts should really fly; seems pointless to me. Other that that, awesome idea.
Thank you for all the positive feedback. Enjoy Banshee War v1.
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Very interesting, how did you get the turrets to work, I cant seem to get them right. If somone could make a tutorial on how to inject these onto a clean map I would be very thankful.
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