skull nade
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skull nade
i was just wonderin if any of you guys tried to make the plasma nade a skull, like the oddball, i tried with shadows plugin and it didnt work...perhaps it wont at all, im just seeing if anyone else has or can do it. i think a blue flame skull would be sweet as a weapon....
A wise monkey knows not to monkey with another monkey's monkey...
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- Posts: 384
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- Posts: 384
- Joined: Wed Dec 03, 2003 1:14 pm
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- Posts: 384
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I did meta+34 for the weapon 'ball'. I wrote down the first 4 bytes in notepad, and did meta+34 for the projectile 'plasma grenade'. I overwrote the first 4 bytes of the plasma grenade with the first 4 bytes of the skull. I played the map, and I was throwing explosive skulls.
Ok then 11689 when u wrote down the first 4 bytes was it before or after u added 34
Ok then 11689 when u wrote down the first 4 bytes was it before or after u added 34
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I wake up, and find a million questions to answer. Heh.
Anyway, I remember someone posting one or two offsets to locate the model the object uses. I went to the original meta of the object, and saved that offset. Then I went to the model offset, and I had my hex editor display how far away the offset was. Answer turned out to be 34. Deadly Shadow didn't tell any secret. Heck, I didn't know he had one.
Anyway, I remember someone posting one or two offsets to locate the model the object uses. I went to the original meta of the object, and saved that offset. Then I went to the model offset, and I had my hex editor display how far away the offset was. Answer turned out to be 34. Deadly Shadow didn't tell any secret. Heck, I didn't know he had one.
Considering that you want to find a specific 4 bytes, it would be useless to write anything before adding 34. So the answer is after.Ok then 11689 when u wrote down the first 4 bytes was it before or after u added 34
Almost. Contrails are gone, but it starts to burn when it settles on an object. No difference other than that.waiting on your reply, it will still act like a plasma nade right? like contrail and everything and sticking to peeps...?
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i dunno about adding 34, when i do it, i just look for the tag 2dom. there usually only one of these in most objects. but you changed the offset but not he identifier? thats weird, but ill try. i got into the game by changing both the offset and the identifier, but i got a crash when i threw a nade.