problem with elite guns

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clutch152





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Joined: Thu Jun 17, 2004 4:48 pm

problem with elite guns

Post by clutch152 »

ok i have a problem. i did the perfect model thingy to make the MC an elite on BG, and i wanted to make the elite able to pick up human weapons aswell so, for example i wanted to make the elite pick up the sniper rifle i changed the weapon/user ability to that of a plasma pistol. well i can pick it up but when i shoot it the shot is off the the right a little bit at a far range and more off at a closer range. what happend and how can i fix it?
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MasterNeoChief




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Post by MasterNeoChief »

In HHT, set the dependencies from MC to the Elite dependencies.
God it feels good to say that after such a long time :D
clutch152





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Joined: Thu Jun 17, 2004 4:48 pm

Post by clutch152 »

well i click the elite and go to switch dependencies and there are now dependencies to swap to. the swap box is empty
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MasterNeoChief




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Post by MasterNeoChief »

Lemme rephrase it: In HHT, go to the MC Biped, which is cyborg.
Make all the options that are filled in the Elite option.
AFter that, you should have an Elite which reacts the same way as the MC.
clutch152





Posts: 25
Joined: Thu Jun 17, 2004 4:48 pm

Post by clutch152 »

thx man. now all i gotta do is work on this weird texture problem.
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MasterNeoChief




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Post by MasterNeoChief »

You're welcome. :)
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