I have been modelling the outside/slayer part of the level for hte past few days now and Snave has been graciously texturing it for me as we speak. Though I have only seen about 5 pictures of his pregress, it is looking great in my oppinion. Just keep in mind that thi map isn't just a half-assed map that I am going to throw together really fast just to get it on beta server. So if you dont plan on waiting a little while for the beta, then I suggest you take your name off of the beta list.
POA Re-Model
The outside part of Hangar, is indeed, outside of the hangar. It takes place around the Pillar of Autumn. Playability of this is not absolute and the model is subject to change because the Pillar of Autumn was always set to be played inside. So I'm not positive that being able to walk on top of it as it is will make for the best slayer gameplay. But, without further adu (sp?), here are some renders (with a single texture, so don't be alarmed its not finished) of the POA model that I have made.



Base Texturing Complete
Snave has finished texturing the inside of what is most probably the Blue Base inside the Hangar, and I have a few pics of the various things he's accomplished so far.


The light texture that is shown on the wall will be darker and is infact a darker brown color I believe.
Thats all for today folks, enjoy, and once again thank you to all the beta testers for your patience.
~ Helljumper