Special mods, make sure you don't miss anything in here!
(GT)Juggler




Revivalist Recreator

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Post by (GT)Juggler »

This is a sp-mp conversion of X-10 Hangar from the Pillar of Autumn

This mod features
-FRG
-Banshee
-Modified Ghost
-Modified Warthog
-Lightning Cannon
-ORIGINAL SHADERS BITMAPS AND LIGHTING
-Modified shotgun w/ minirocket
-Walther PPK
-Overcharge Sniper w/ Sentinal contrail
-Modifies assault rifle
-Most weapons are enhanced to shoot farther and have better accuracy to suit the level
-Great gameplay for 4-16 players
-CTF support
-FULLY COMPRESSABLE!!!
-SYSTEM LINKABLE!!!!!!!!!
-Best played with all vehicles

To play, unRAR the file, then transfer the file "cache003" to the X Y or Z drive and play Blood Gulch

Heres the link to the file:
http://www.halogt.com/Hangar-X_Juggler.rar

Have fun and make sure to keep a spare pair of underwear nearby.

And to continue with tradition, heres 5 high res pics of the level.

Image
Image

Image
Image
Image

Special thanks to everyone who helped and whose mods helped make this mod all that much better:
Pokecancer
Mr Murder - he is the man
Zulux (didnt really help but mentioning his name makes him happy)
AngryCamel (woot woot)
The Mad Modder
Allisters banshee
Gabs' PPK
Doom Mod for their shotty bitmap
Spammy's plas cannon
Others who i forgot ;)

Image
-(GT)Juggler
Team CXE
Last edited by (GT)Juggler on Thu Aug 26, 2004 8:53 am, edited 5 times in total.
angrycamel




Revivalist Socialist Eureka Pyre
Wordewatician 100

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Post by angrycamel »

Damn this thing is sweet! I just played it a few minutes ago. Nice job! Another great mod from one of the best out there. oh yeah and um... ahem.... woot <--- what the hell does that mean? Any n00bs care to shed some light on what it means?

-AngryCamel
TeamCXE
Image
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[files]Spartan III





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Post by [files]Spartan III »

Whoa, can't wait to play it! Another great conversion from (GT)Juggler.

I'll tell you what i think when i've played it.
Skyone





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Post by Skyone »

Nice cant wait to play
Gabs





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Location: Australia

Post by Gabs »

Cool, the PPK i converted is in there. GJ on this mod:) woot!!! first post
Swedishmartin





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Post by Swedishmartin »

angrycamel wrote:woot <--- what the hell does that mean?
It's the sound of a rocketjump in Quake. TRAITOR!!!

:cry: :wink:
O_o
cyberscape2





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Post by cyberscape2 »

Swedishmartin wrote:
angrycamel wrote:woot <--- what the hell does that mean?
It's the sound of a rocketjump in Quake. TRAITOR!!!

:cry: :wink:
The origin of "w00t" is up for debate, but yeah, that's pretty much it.

Nice job, guys. This is a crapload of fun.
[look up.]
zuum14





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Joined: Sat Aug 21, 2004 2:39 pm

Post by zuum14 »

sorry for sounding like a noob but is there any way to get the map in to halo without taking apart my xbox (warranty) :cry:
JC





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Post by JC »

How do you do this I don't know what to do? All the tutorials aren't detailed enough.
Beast96





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Post by Beast96 »

u should make the covie hangr from truth and recon(the 1 with two huge openingss in it ) and u shoulda put Gabs' pc frg in this 1
Beast96





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Post by Beast96 »

JC wrote:How do you do this I don't know what to do? All the tutorials aren't detailed enough.
dl it rename it cache003.map then put it with all the other caches
JC





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Post by JC »

I meant how do I make one? I've read all the tutorials and they don't help at all.
(GT)Juggler




Revivalist Recreator

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Post by (GT)Juggler »

Beast96 wrote:u should make the covie hangr from truth and recon(the 1 with two huge openingss in it ) and u shoulda put Gabs' pc frg in this 1
im already started on my next project. As for the pc frg, it would have to overwrite the warthog, and for some reason it wasnt showing up ingame for me on the fp model.
halogt.com
wpimap.com
justfuckinggoogleit.com
element4536





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Joined: Thu Aug 26, 2004 10:59 am

Post by element4536 »

i caint get this to work i put the cache003.map in my x.y.and z and it just loads up normal bg
halowizard





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Location: Washington

Post by halowizard »

element4536 wrote:i caint get this to work i put the cache003.map in my x.y.and z and it just loads up normal bg
u have to clear your cache files first. u can do this by pushing x on the "select a map" menu in halo cache editor, or u can, listen carefully, load a game on boarding action, then quit. next load a game on chillout, then quit. finally, load a game on sidewinder, then quit. then, load the cache003.map (which is this level), and play a game of bloodgulch. that should work.
Jeagen





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Post by Jeagen »

can u make it a halo pc or halo ce map next plzzzz :( :)
Stunna_X





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Location: With your mom

Post by Stunna_X »

lol im personally feelin the CE- XB conv idea and not liking SP-MP maps too much anymore they just seem old now.. altho i am liking htis one allot and IT WILL be in my future lans (i have a couple lans a week 8+ players atleast) ill be sure to tell u how it goes GT.
Team NMP, XBL clan - STR8 RIPPIN, XBL tag - Stunna X --- way outdated
TheBebopper





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Location: Who wants to know? *Eyes dart around room suspiciously*

Post by TheBebopper »

I belive the origin of "woot" came from CounterStrike. Its an abbreviation. "We Own Other Team". Not like anyone uses it for that anymore. Nowadays its just more of a "Hahah, cool! " word. Anyway, your map looks pretty nice, IMO.
ProphetX





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Joined: Wed Jun 30, 2004 6:39 pm

Post by ProphetX »

how do i get this map to work with halo nmp 1.1???


any help would be appreciated.
yukima97





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Joined: Thu Aug 26, 2004 3:06 pm

Post by yukima97 »

Can i use any mod chip 2 install this or can i use any one?
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