i was wondering how u get the teleporter model onto the map. i was fooling around with sidewinder, and i got all the warppoints i added to work, u just couldnt see them. i was wondering how u add the teleporter base to the map so u can see where the portal spots are.
i am using SparkEdit 3.0
-thnx for the help n stuff
Teleporters
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well i think he was talking about the big green wall....like the thing u walk thro....but hey i alwats just copy a ligt becon and pt it on the teleported spot.....or just put somthign else 2 make where its at
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- Posts: 11
- Joined: Thu Aug 19, 2004 3:21 am
never mind. im doing a new map now, and im using the flag base as tele bases cause they arent in the level, and i dont really wanna rebuild the map.cause i'd have to remod it all over again, and it was a pain in the butt to find all the weapons for caching haha. anyways, thnx Voided, and all yall who posted.