Adding in a few things to blood gulch...

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jesusphreak





Posts: 26
Joined: Mon Aug 16, 2004 12:30 pm

Adding in a few things to blood gulch...

Post by jesusphreak »

I'm wanting to do some really simple modding, and I'm wanting to do it to Blood Gulch. I've attempted to do a few searches but I can't thousands and thousands of results - no good....

A few things I"m wanting to do:

* Biggest one: add AI covenant bots into the map that me and my friends can fight against
* add lots of trees (make the map a forest)
* add grenade launcher weps using the shotgun model (would fire plasma grenades in an arc)
* add shades or human turrets into the map
* banshees
* make one side elites, the other master chiefs

Is any of this possible? I know it's a lot to ask, but if you wouldn't just mind answering at least one question for me, I'd really appreciate it. It's something I'm really wanting to do....

How would I do these things if they are possible? Remember, I'm not asking you to answer all my questions, just the ones that you can or are willing to help with, or maybe direct me to a source that does answer it.

THanks and god bless!!!

ALSO: something I'm very interested in is the ability to strap the weapon that is currently not being used to the back of the player's model (much like Rainbow Six).... Possible?
jesusphreak





Posts: 26
Joined: Mon Aug 16, 2004 12:30 pm

Post by jesusphreak »

Well, good news. Got a banshees working....

Now the rest :)

It seems like most of the stuff has been done pretty well, just a matter of setting it all up.....
python_023





Posts: 47
Joined: Sat Jul 17, 2004 9:02 pm

Post by python_023 »

Im sure all of it but the last one is possible
the last one may be possible...im just not too sure
good luck
python
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