added a teleport and now players can't be killed...

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flint





Posts: 2
Joined: Sat Jul 31, 2004 11:43 am

added a teleport and now players can't be killed...

Post by flint »

Okay, I was makeing a map for halo in sparkedit with the same buildingblocks that they used in "vengence" and was doing fine until i tried to add to add in some teleports. After i did that i wanted to test out to see if i did the teleports right, but when i loaded the level up on my xbox all the players were invisible and the only way that they would die was if they fell to far. Not even throwing a gernade on yourself would kill you. Any ideas on how i could fix this?
Skyone





Posts: 23
Joined: Mon Aug 02, 2004 6:47 pm

Post by Skyone »

Can you undo the adding of the teleports?
gog





Posts: 20
Joined: Thu Jul 15, 2004 1:16 am

Post by gog »

ah finaly somone got the same problem igot. it first happend to me when i was making the second version of my mod. i was useing ultra blocks in bloodgulch when i tried it half the blocks werent there players were invisible and couldent be killed enless they were in a vehicle and some weapons werent there. this happens becouse of some crazy limit to how many of the blocks u can place once paced this limit these things dont load and no new blocks will show up. the only way to fix this is by lowering the amount of blocks u use if u use ultra blocks then i sugest u do what i did and use the larger blocks in stead of some of the smaller ones they can go off the map if they have to. the teleporters mite be to blame however i did it in BG and i have 6 teleport pairs in my new working version. there also mite be a way of changing this problem but becouse its so rare it probebly wont happen. good luk.
flint





Posts: 2
Joined: Sat Jul 31, 2004 11:43 am

Post by flint »

okay, i'll try that. Thankyou for the explanation.
Xcaliber





Posts: 10
Joined: Tue Jul 06, 2004 12:16 pm

Post by Xcaliber »

i got a similar problem. So i made a map with tons of blocks. And it was dropping the frame rate. so i injected the ultra ramp and replaced a ton of the smaller blocks. But now when i play the only one of the ultra ramps has a collision model and when you get a vehicle in a certain spot it dissapears and if you are in it you also dissapear.
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