Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Superfly
Posts: 424 Joined: Tue Nov 04, 2003 11:14 am
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by Superfly » Tue Aug 03, 2004 2:59 pm
the scenario 'levels\confrontation\confrontation' refers to the structure bsp 'levels\confrontation\confrontation' twice
Ive spent so long on thi smap and I really wanna get it done, so I would like too know how too correct the problem.
HMC Helljumper
Posts: 385 Joined: Wed Jun 16, 2004 2:02 pm
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by HMC Helljumper » Tue Aug 03, 2004 3:03 pm
ok... heres wat u do... delete ur entire cofrontation folder in tags.... (you can save ur shaders if ud like...
then re export the level and recompile it... then it will be fine... be sure to delete the confrontation.structure_bsp inthe tags folder...
remember: DELETE THE CONFRONTATION FOLDER AND RE-ECPORT\COMPILE EVERYHTING. then it should work
Superfly
Posts: 424 Joined: Tue Nov 04, 2003 11:14 am
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by Superfly » Tue Aug 03, 2004 3:06 pm
Cheers HellJumper, thx for help. Been bugging me for ages, I already spent 5 hours fixing my errors.
HMC Helljumper
Posts: 385 Joined: Wed Jun 16, 2004 2:02 pm
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by HMC Helljumper » Tue Aug 03, 2004 3:12 pm
your welcome... my brother just ran into the same problem earlier today... and i was like: well fuck it... DELETED... redo it....
lol he got mad but then wen it worked i made him bow down to me... lol
Superfly
Posts: 424 Joined: Tue Nov 04, 2003 11:14 am
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by Superfly » Tue Aug 03, 2004 3:20 pm
Well, its working now so *bows down*
hehehehe, thx. Now too hope and pray that my water will work.
Superfly
Posts: 424 Joined: Tue Nov 04, 2003 11:14 am
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by Superfly » Tue Aug 03, 2004 4:07 pm
......... 0_o
instead of not making a new topic I decided to post a reply here.
I get this error from my water I think
### ERROR vertex #0 has a bad point.
I tried importing my error geometry but nothing came up.
Superfly
Posts: 424 Joined: Tue Nov 04, 2003 11:14 am
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by Superfly » Tue Aug 03, 2004 5:03 pm
well i fixed it , it had something to with my skybox, so I replaced it.
Superfly
Posts: 424 Joined: Tue Nov 04, 2003 11:14 am
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by Superfly » Tue Aug 03, 2004 5:06 pm
Now, I have to stop Sapien from crashing when im using water
HMC Helljumper
Posts: 385 Joined: Wed Jun 16, 2004 2:02 pm
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by HMC Helljumper » Tue Aug 03, 2004 6:33 pm
well... try running radiosity in tool.... if radiosity isnt ur problem then try haveing NOTHING running whne you load sapien... and try delteing the water altogether first.. thens eeing wat happens... or give it to me and illl try to do it....
PM me for further questions on HEK.