Models: Turret, Artilery, Transport, Mortar
Models: Turret, Artilery, Transport, Mortar
I made these models a while back i was going to put them into a map but never got round to making tht map and probably never will.
Thats why im releasing my models so anyone else can do wat they will with them.
They need a bit of work done on some bits, they are in 3ds .max format.
If anyone gets these workin or puts them in a map PM me i would like to see them workin or as a model in halo itself!
Thats why im releasing my models so anyone else can do wat they will with them.
They need a bit of work done on some bits, they are in 3ds .max format.
If anyone gets these workin or puts them in a map PM me i would like to see them workin or as a model in halo itself!
- Attachments
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- MortarFinal.zip
- (63.95 KiB) Downloaded 15 times
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- The Mortar
- SP32-20040626-195512.jpg (11.22 KiB) Viewed 1781 times
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- Artilery.zip
- (95.03 KiB) Downloaded 13 times
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- The artilery
- SP32-20040701-163332.jpg (7.6 KiB) Viewed 1781 times
More
Heres more models
- Attachments
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- Textures.zip
- The Extra Textures i used
- (173.23 KiB) Downloaded 8 times
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- GunTransport.zip
- (49.13 KiB) Downloaded 11 times
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- The GunTransport
- SP32-20040731-161242.jpg (12.22 KiB) Viewed 1771 times
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- This is the anitinfinatry turret. I got the idea off of the junnon defences in ff7.
- SP32-20040731-161640.jpg (15.58 KiB) Viewed 1771 times
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- AintiInfinatary.zip
- (122.37 KiB) Downloaded 13 times
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- Posts: 157
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hey #n3`Paul, take it from someone who's gotten new stuff in Halo......
they would work, but U need to make a different one for the collision model
heres the thing...the model can have open edges, overlapping faces, ect
but the collision model can't, it has to have everything closed and nothing overlapping, ect
they would work, but U need to make a different one for the collision model

heres the thing...the model can have open edges, overlapping faces, ect
but the collision model can't, it has to have everything closed and nothing overlapping, ect
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- Joined: Thu May 06, 2004 5:13 pm
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- Posts: 9
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