Nuke effect

Post here about Halo modding and related editing. For help go to the Help Desk forum above.
Post Reply
Evil Cortana





Posts: 189
Joined: Fri Apr 30, 2004 2:03 pm
Location: In Hell

Nuke effect

Post by Evil Cortana »

Ok, I know it has been done before, but I was wondering if anyone wpold be nice enought to give me a tutorial on how to inject effects like these?

Thankyou for your time.
Spammy




Revivalist Coagulator Articulatist 500

Posts: 643
Joined: Thu Apr 15, 2004 11:27 am
Location: They won't tell me...

Post by Spammy »

Not too hard actually. Just use hht. Don't bother recursive extracting. Go into the Maw with HHT and go to effe. Go down until you find something that ends with poa explosion. Extract that and it's dependencies and then inject them into your workmap. Link everything that was linked together in the map you are extracting from. Now, go to the projectile you want to explode like that. Change all of its impact effe's(impact dirt, impact ice etc) to the effe you injected. Save and try it out.

That was just a short explanation on how to do it. It might take some playing around with. A few of the ligh tags may be nulled out in the poa explosion effe tag to make it look better when you use it or else it gets really super bright.
Evil Cortana





Posts: 189
Joined: Fri Apr 30, 2004 2:03 pm
Location: In Hell

Post by Evil Cortana »

Alright, thanks :D
Post Reply