hey im makin another bloodgulch nuke mod, but i cant find that perfect range for the explosion. i wanna make it a little bigger than a base, how big would that be?
and one more thing how do i inject the sound of the explosion do i pmi it or just extract the meta and hit 'inject' over the frag_expl ?
20 really o wow i was working around 500 lol
and when i injected the large_expl.snd! from d40 it made the map like 34 kb, whats up w/ dat? the file was only like 3k
mac wrote:ugh why another nuke mod for bloodgulch? why dont u make it for death island or ice fields or something
well when i started i was trying 2 inject the wrong explosion from the maw so i just borrowed nito's mod and tried injecting sounds... but thats not working so im starting over again now. i guess ill try it in gephyrophobia if that makes u happy. lol gephyrophobia.... set it 2 like no vehicle respawn..... ok not good. ill try death island.
rofl elf is so stupid next thing u know hes gonna start saying he was the first one 2 shoot hogs with a tank while they go off the ramp in BG... thats so fun...
...and i still dont know how 2 inject the lrg_xplosion.snd!
ok im back but i got one kinda off-topic ?.... how do u get console 2 work? is it halo-console-devmode.exe or halo -console -devmode.exe and do u type ~ in2 the radio or just push hte button? or is it `?
ok nvm i figured it out it wuz in a sticky sumwhere i just wuznt looking hard enough. is the frag explosion sound the same for the launcher and the tank 2?
but by saying that it becomes spam, and by saying that so is this post, but by saying that it isnt, but by..... screw the spam thing im almost done with this mod any more suggestions?
im as stunned as you are....... all i have 2 say here is NUKES ARE OLD! NUKED THINGS ARE OLD! Maybe not if u nuked DI that would be cool, like a charcoaled DI.......