:new map: baredone (ba redone) (CXE)
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:new map: baredone (ba redone) (CXE)
this is a map i made out of blink182house's map haste
credit to him (couldnt inject everything right, didnt show up right in se)
supports t/slayer, oddball, t/ctf
download
no fancy stuff
just hope not to get shot in the back and learn all the tricks i put in
hope it'll get in to nmp
how would i submit it?
update: fix bugs and added plasma rifle (it has a small change)
credit to him (couldnt inject everything right, didnt show up right in se)
supports t/slayer, oddball, t/ctf
download
no fancy stuff
just hope not to get shot in the back and learn all the tricks i put in
hope it'll get in to nmp
how would i submit it?
update: fix bugs and added plasma rifle (it has a small change)
Last edited by mrhyperpenguin on Wed Jul 21, 2004 10:12 am, edited 7 times in total.
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Thanks for the credit, but after I patched to BG's 003, it freezes upon "Loading level...".
-Scott
n00b Designing
n00b Designing
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good map, nice and original. few problems with the map though, the portal going from the red flag back down to the top walkway ports you into the air about 10 ft away from the walk way which leads to a sliding/falling death at the bottom. it also seems like its easier to get up the blue side of the wall then the red side of the wall, its really hard to get up the red side of hte wall.
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i found 2 more problems with the map
1. in CTF, people can use the spinning ring to hope on since part of it is hanging out behide the flags to get around the walls to the flags
2. the map is close to the wall near the original blue portal on the bloodgulch floor, people can slide down the wall down to get down to bloodgulch (not all that important though)
1. in CTF, people can use the spinning ring to hope on since part of it is hanging out behide the flags to get around the walls to the flags
2. the map is close to the wall near the original blue portal on the bloodgulch floor, people can slide down the wall down to get down to bloodgulch (not all that important though)
Cool map. Couple suggestions:
1. It sucks trying to get out of the pit. Maybe put ramps between some of the platforms to make it easier to get out? It's almost impossible to jump perfectly every time to get out.
2. You can walk out on the spinning ring, which is cool. You should put a small platform way out there with the rocket launcher on it so you have to work to get to it.
1. It sucks trying to get out of the pit. Maybe put ramps between some of the platforms to make it easier to get out? It's almost impossible to jump perfectly every time to get out.
2. You can walk out on the spinning ring, which is cool. You should put a small platform way out there with the rocket launcher on it so you have to work to get to it.
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