Pokecancer unofficial quote: "But there's way too much information to decode The Halo. You get used to it. I-I don't even see the code. All I see is Hunter, Jackal, Grunt...."
"Pokecancer unofficial quote: 'But there's way too much information to decode The Halo. You get used to it. I-I don't even see the code. All I see is Hunter, Jackal, Grunt....'"
Lol, nice.
It's for bloodgultch unless stated otherwise. Pokecancer, you are god, maybe you should start working on SP->MP conversions shouldn't be too hard if you can import perfect SP models, not just import the BSP. Nice mod though.
Sweet, but I have a request if able, any chance you can just make it from scenery? I guess Im just asking for more scenery versus new vehicles. I'd loved to just to be able to hide around it, in it, and basically make bloodgulch look like a wrecked area with a damaged pelican etc..
d3m0nm00n wrote:It's for bloodgultch unless stated otherwise. Pokecancer, you are god, maybe you should start working on SP->MP conversions shouldn't be too hard if you can import perfect SP models, not just import the BSP. Nice mod though.
kingpinkiller wrote:I apply yhe patch to cache003 but when i get close to it halo freezes and gets stuck what to do
Try deleting your cache folder and making a brand-new, fresh, Bloodgluch cache. You might've had a previously modded cache file and accidentally patched a second mod ontop of it.