Adding vehicals to the other multiplayer maps battlecreek et

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MrMurder




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Adding vehicals to the other multiplayer maps battlecreek et

Post by MrMurder »

Hey i know its an old one but its giving me grief im trying to import the shade turrets into battle creek ive added those no problem but i just cannot get them to work at all some pointers would be good im even having trouble getting any of the usual vehicals into the map.
Thanks for your time.
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Thanks for your time.
mrhyperpenguin




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Post by mrhyperpenguin »

add regular vehicles are easy
just use hmt 3.5 and swap a scenery meta value to vehicle meta value

if you want to inject a shade
that's hard, the basic steps are
retrive all of the metafiles, inject all of the metafiles, fix depencies

for the model use xinject 3.1 or hht v3 for the rest you can use hxe 3.0
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Post by jkjk »

you can use the turret patch on pg 6 in the files
you can use cartographer to easily add any vehicles to many levels
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Post by Shadow_Fox »

Does that include the Banshee and Pelican?
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Post by jkjk »

no, you gotta inject those.
An_italian





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Post by An_italian »

mrhyperpenguin wrote:add regular vehicles are easy
just use hmt 3.5 and swap a scenery meta value to vehicle meta value
yes but , how do u make it driveble?
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Post by Lucatarik »

an_italian, sono un mod del tribe, ci servirebbe una mano perch
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Post by TheMadModder »

lets take wizard for example. In the vehicals folder in hmt 3.5 it shows that there are vehicals. How do you put them in the level. So that you can drive them. It cant be that hard can it?
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Post by mr_abc_2 »

to import vehicles into levels with out vehicles select vehi tag in hmtv3 click on which vehicle you want. on the top bar change veh-unit-obje to scen-obje-yyyy then click save and open spark edit. then click on tools import tag into scenario, and then click a scenery object and then duplicate click swap and swap with the vehicle into the map. ok done you can see the vehicle in the map right. ok now open hmtv3 and change the vehicle back from scen-obje-yyyy to veh-unit-obje

ok hope this help and actually follow this tuturial and dont be a n00b and post stupid questions
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Post by An_italian »

mr_abc_2 wrote:to import vehicles into levels with out vehicles select vehi tag in hmtv3 click on which vehicle you want. on the top bar change veh-unit-obje to scen-obje-yyyy then click save and open spark edit. then click on tools import tag into scenario, and then click a scenery object and then duplicate click swap and swap with the vehicle into the map. ok done you can see the vehicle in the map right. ok now open hmtv3 and change the vehicle back from scen-obje-yyyy to veh-unit-obje
LOL . I love u , thank u so much :wink:
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Post by mr_abc_2 »

An_italian wrote: LOL . I love u , thank u so much :wink:
not in a weird way right :P
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