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{mod} WW - SP version w/team AI
Posted: Sun Jul 23, 2006 11:38 am
by Index
By special request, here is a quick rebuild of a single player version of
the weekend warrior map. There is a squad of friendly marines, versus
enemy spec-ops elites and the roof section is held by a small group of
hunters.
DIRECT DOWNLOAD:
http://halopce.com/filestoreb/download. ... SP_mod.zip
I was in the process of Senv editing the full mod, so this version has
different light colouring compared to the MP version. Remember, this is a
testing off-shoot of a full version mod being developed, so its CTF only.
There is a custom gametype included in the download, or set up your own
Custom CTF game. DO NOT attempt to use this version of the map on the
server as an MP game, it wont work.....
This map replaces putput.map in your map folder, and is listed as Chiron
TL34 ingame.
EDIT* as mentioned in the original post, credit for the RPC190 weapon is Merks.
Posted: Sun Jul 23, 2006 11:45 am
by DRL333
If you join the blue team are you allied to the covenant?
Posted: Sun Jul 23, 2006 11:50 am
by Explosive American
I hope the lighting works for me. Last time all the lighting went *poot!*
EDIT: Well, the lighting worked fine, but HHK recrapped the spec-ops elite models.

Posted: Sun Jul 23, 2006 12:44 pm
by Index
thats wierd, you converted it to Mac and it crapped up a model?
Bummer, try shutting down and restarting halo to reload it, or try running it through HHK twice....
Posted: Sun Jul 23, 2006 12:49 pm
by Virtualball
I tried it on a Mac and I get a waiting for space screen and it just stays there :\ This mod looks so cool btw!
Posted: Sun Jul 23, 2006 12:53 pm
by DRL333
When I try DLin this, it just shows a white screen. God I hate my retarded computer!
Posted: Sun Jul 23, 2006 12:53 pm
by Index
you can only play on CTF, as its an test extraction form a bigger mod project and is deliberately limited in options.
apparently the included custom gametype still has the player set to
invisible from when I was taking the ingame pics. so either switch it
back , or just use normal CTF, theres no game specific switching related
to the included gametype.
Posted: Sun Jul 23, 2006 1:27 pm
by Virtualball
Oh ok I was playing Slayer, Ill try it now!
Posted: Sun Jul 23, 2006 1:34 pm
by ChileCheeseDog
what to do with the other files
Posted: Sun Jul 23, 2006 1:37 pm
by Virtualball
The map is called Chiron L35 (or something like that)
Well i got it to work but I have the same problem as a user posted above. :\
Posted: Sun Jul 23, 2006 1:39 pm
by GametagAeonFlux
The remodeled Sniper looks great dude, especially in 3p.
Posted: Sun Jul 23, 2006 2:03 pm
by Index
oh crap that reminds me.
RPC190 model by Merk, (as mentioned when I posted the Multiplyer versiuon of the mod)
Thanks

Posted: Sun Jul 23, 2006 2:21 pm
by DRL333
My computer wont load the download screen

.
Posted: Sun Jul 23, 2006 2:39 pm
by SHOUTrvb
All I have too say is, Sexy!
Posted: Sun Jul 23, 2006 3:14 pm
by conure
**smacks index for great modding powers**
me hate you with the passion of love

good job as always
Posted: Sun Jul 23, 2006 4:52 pm
by Index
Folkluv333 wrote:My computer wont load the download screen

.
Try going direct to filestoreb over at Halopce.com
http://www.halopce.com/filestoreb
you should be able to DL from there, if not then its something with your comp. The mod will be right at the bottom ww-SP_mod.zip I think.
Posted: Sun Jul 23, 2006 5:02 pm
by Explosive American
Index wrote:thats wierd, you converted it to Mac and it crapped up a model?
Bummer, try shutting down and restarting halo to reload it, or try running it through HHK twice....
I tried it multiple times. I got the exact same result. Restarting Halo will do absolutely nothing. The corruption is in the map data.
Posted: Sun Jul 23, 2006 6:54 pm
by Index
the only thing I can think of is that the Spec ops elite mod2 is in a subfolder within the elite folder. I did not PMI the base elite, omly the spec ops, its not an issue for running on PC, but may be for the mac?
Posted: Sun Jul 23, 2006 9:40 pm
by bobtdwarf
Explosive American wrote:Index wrote:thats wierd, you converted it to Mac and it crapped up a model?
Bummer, try shutting down and restarting halo to reload it, or try running it through HHK twice....
I tried it multiple times. I got the exact same result. Restarting Halo will do absolutely nothing. The corruption is in the map data.
try opening and closing it in HMT.
I was playing around with this map and different PROJ for the gun and when I opened it in game the models were hosed. But the second time they weren't. If that doesn't work just redownload the map in case you got a slightly corrupted file in transfer.
Posted: Sun Jul 23, 2006 10:09 pm
by Virtualball
Index wrote:the only thing I can think of is that the Spec ops elite mod2 is in a subfolder within the elite folder. I did not PMI the base elite, omly the spec ops, its not an issue for running on PC, but may be for the mac?
No I saw a spec-ops elite right before it killed me

So thats not the problem