Halo 2 HUD 1.4 and 1.0 [Free use]
Posted: Sat Sep 25, 2004 6:54 pm
NOTE: This mod is allowed to be used freely by anyone in their mod, whether it is modified or not, as long as credit is given.
1.4 is ONCE AGAIN AVAILABLE
Grab it on my site at http://hawaiianpig.pfordee.com/
Here are the direct links to both mods.
http://hawaiianpig.pfordee.com/Mods/Hal ... ion1.4.rar
http://hawaiianpig.pfordee.com/Mods/Hal ... rsion1.rar
enjoy...
----------------------------------------------------------------------------------
Before i begin, Version 1.0 is also available at the end of this post.. since for some strange reason people like it better than the new, more accurate 1.4
Halo 2 HUD v1.4
Background (for those who havent followed the development)
Suggesting to go where no modder has gone before, n00bMODDER created a rendition of the Zanzibar sheild monitor and released it to the community, asking for help with getting it into the game. Hawaiian Pig came along and the two worked hard at getting it into the game. Going a bit further, Hawaiian Pig started to mod other parts of the HUD until the entire HUD was completly revamped. The end product was well received, as it resembled Halo 2 quite a bit. After seeing their work, another modder, Genocide, came long and decided lend a hand with the artwork, creating much more accurate renditions of the ammo meters and sheild monitors. Hawaiian Pig then set out to put this into the game. Yet, there was still one major problem, the ammobars wouldn't touch! That's when Lightning came to the rescue and helped with the remainder of the mod. And so it was there, when the Version 1.4 of the Halo 2 Hud was released
Now That all that Crap is done with
And now that i've finished talking us up in third person, I'd like everyone to know that while its probably final, there may be some minor changes to what is already in this ppf. If any more work is going to be done, it will be on adding to what is here.
So enjoy
This Mod Includes
-A revamped Sheild and Health Monitor, based off of the ever popular Zanzibar Build of Halo 2 (Updated: now much sharper and cleaner)
-Distinct icons for your Gunner, Passenger, Ghost and Banshee Health Monitors
-A slightly changed Radar (Updated: outer rim has been made brighter)
-More straightened Weapon Monitors (Updated: Now MUCH more accurate to Halo 2, including the shape and symbols.* Plus, the Covenant Weapon's Overheat meters are now much more accurate.)
-Reticle Warnings including: Reload, Low Ammo, No Ammo, Low Fuel, and No Fuel (on flame thrower)
*Note: Some of you may complain when you find out that the weapon symbols don't change for each specific weapon, i've already posted an explanation for this:
Hawaiian Pig - Implementation into the game/Artwork (All Symbols/Health Bar/Font/Other Misc Art)/Debugging
Genocide - Artwork (Shield Meter/Overheat Meter/Ammo Bar)
Lightning - Ammo Bar alignment (getting the overheat meter to touch the Ammo Bar!)/Debugging
n00bMODDER - Concept and Initial Artwork (The Initial Shield Meter)
Credits For 1.0
Hawaiian Pig - Implementation into the game/Artwork (All Symbols/Health Bar/Font/Other Misc Art/Shield Meter/Overheat Meter/Ammo Bar)
n00bMODDER - Concept and Initial Artwork (The Initial Shield Meter)
Thanks to all who "beta" tested, looking for bugs etc. Without feedback from you guys, this mod would have crashed and burned
APPLY TO A FRESH BITMAPS.MAP, OR AT LEAST ONE WHERE THE HUD HASN'T BEEN TAMPERED WITH.
__________________
*Downloads moved to the top of post*
1.4 is ONCE AGAIN AVAILABLE
Grab it on my site at http://hawaiianpig.pfordee.com/
Here are the direct links to both mods.
http://hawaiianpig.pfordee.com/Mods/Hal ... ion1.4.rar
http://hawaiianpig.pfordee.com/Mods/Hal ... rsion1.rar
enjoy...
----------------------------------------------------------------------------------
Before i begin, Version 1.0 is also available at the end of this post.. since for some strange reason people like it better than the new, more accurate 1.4
Halo 2 HUD v1.4
Background (for those who havent followed the development)
Suggesting to go where no modder has gone before, n00bMODDER created a rendition of the Zanzibar sheild monitor and released it to the community, asking for help with getting it into the game. Hawaiian Pig came along and the two worked hard at getting it into the game. Going a bit further, Hawaiian Pig started to mod other parts of the HUD until the entire HUD was completly revamped. The end product was well received, as it resembled Halo 2 quite a bit. After seeing their work, another modder, Genocide, came long and decided lend a hand with the artwork, creating much more accurate renditions of the ammo meters and sheild monitors. Hawaiian Pig then set out to put this into the game. Yet, there was still one major problem, the ammobars wouldn't touch! That's when Lightning came to the rescue and helped with the remainder of the mod. And so it was there, when the Version 1.4 of the Halo 2 Hud was released
Now That all that Crap is done with
And now that i've finished talking us up in third person, I'd like everyone to know that while its probably final, there may be some minor changes to what is already in this ppf. If any more work is going to be done, it will be on adding to what is here.
So enjoy
This Mod Includes
-A revamped Sheild and Health Monitor, based off of the ever popular Zanzibar Build of Halo 2 (Updated: now much sharper and cleaner)
-Distinct icons for your Gunner, Passenger, Ghost and Banshee Health Monitors
-A slightly changed Radar (Updated: outer rim has been made brighter)
-More straightened Weapon Monitors (Updated: Now MUCH more accurate to Halo 2, including the shape and symbols.* Plus, the Covenant Weapon's Overheat meters are now much more accurate.)
-Reticle Warnings including: Reload, Low Ammo, No Ammo, Low Fuel, and No Fuel (on flame thrower)
*Note: Some of you may complain when you find out that the weapon symbols don't change for each specific weapon, i've already posted an explanation for this:
Credits For 1.4Hawaiian Pig wrote:haha, well here's the thing about the pistol ... u can't have seprate pics for each weapon... there are only 5 possible symbols per ammo type...
They are: frag grenade, plasma grenade, canister (for the flame thrower), bullets/ballistics (you would know this symbol as the x and the bullet), and the battery (...looked like a battery). So i simply changed the bullet one to a pistol, since it is "the" symbol for human weapons. and the Battery to a Plasma Pistol, as it is the counterpart of the Human pistol.
So think of them as "Human Weapon" and "Alien Weapon" symbols.
It's hard coded into the game...ask any HPC modder, who's eveer looked at the hud bitmaps.
Hawaiian Pig - Implementation into the game/Artwork (All Symbols/Health Bar/Font/Other Misc Art)/Debugging
Genocide - Artwork (Shield Meter/Overheat Meter/Ammo Bar)
Lightning - Ammo Bar alignment (getting the overheat meter to touch the Ammo Bar!)/Debugging
n00bMODDER - Concept and Initial Artwork (The Initial Shield Meter)
Credits For 1.0
Hawaiian Pig - Implementation into the game/Artwork (All Symbols/Health Bar/Font/Other Misc Art/Shield Meter/Overheat Meter/Ammo Bar)
n00bMODDER - Concept and Initial Artwork (The Initial Shield Meter)
Thanks to all who "beta" tested, looking for bugs etc. Without feedback from you guys, this mod would have crashed and burned
APPLY TO A FRESH BITMAPS.MAP, OR AT LEAST ONE WHERE THE HUD HASN'T BEEN TAMPERED WITH.
__________________
*Downloads moved to the top of post*