[Skin/Fix]Explosive's Shader Restoration Patch

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BIGLOL





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Post by BIGLOL »

i have problems with the shaders the assault riffle have purple textures , the flag and theleport have small squares

geforce xfx 6200 512 mb
384 ram plx help
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Explosive American





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Post by Explosive American »

Are you on the trial? this will seriously screw up your trial bitmaps.
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Post by BIGLOL »

no , i have halo pc full version .is bad, good tell me . :?
BIGLOL





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see this is my problem

Post by BIGLOL »

the assault and teleport
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Explosive American





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Post by Explosive American »

Your bitmaps aren't applying to the right models. This has never happened to me before. Try reinstalling Halo and try again. I apologize for not replying to your messages sooner. I'm up on a ranch with very limited computer access. My mother's boyfriend doesn't let many people use his computer for long, and the only internet up here is dial-up.
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Post by BIGLOL »

doesnt work :cry: it will be because i have an european version or the program that im using to apply the patch (ppf o matic3)
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Explosive American





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Post by Explosive American »

I wouldn't think that the Euro version's code would be any different. PPF-O-Matic will apply this patch. There must be something wrong that we're not getting. I'll do some more thinking on it.
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Reallynotnick





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Post by Reallynotnick »

I hate to do this but I am a total newb and I can't figure out how to apply this. I have all the modding apps and have added a few maps but I can't figure this out. I have read everything I can find also.

I assume I have to use one of the PPF apps, but do I apply it to "bitmaps.map" or do I have to apply it to each individual maps bitmaps?
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Post by Explosive American »

Just bitmaps.map. You can't apply bitmaps ppfs to maps and have them work, anyway.
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Post by Reallynotnick »

Well whenever I try PPF-O-Matic it comes up I pick the Image being that bitmaps.map and then when I press the select button for patch it crashes. It also does that if I select the patch first and then try to select the image.

As for PPFMaster, I can select both and then hit Apply but it gives me this error:
sh: -c: line 1: unexpected EOF while looking for matching `''
sh: -c: line 2: syntax error: unexpected end of file (2)

I hit ok but in the bottom it still says Status: Patching but it never goes away. Is this supposed to take a really long time? I am on 2ghz G5 iMac.


Am I doing something wrong?
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Post by shadowkhas »

To solve the PPF-O-Matic error, right click on a PPF file, click Get Info. In the dialog box, make the dropdown box show the PPF-O-Matic Application, then hit the button underneath. Then, just double click the PPF and choose the .map and it won't crash.
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Post by Reallynotnick »

Thanks that did the trick.
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Post by linkinparkbx »

Does it work for NVIDIA GeForce2 MX?
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Explosive American





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Post by Explosive American »

I've said this. If your card has shaders, this will work. This only patches some bitmaps. If your card doesn't have shaders, then you won't benefit from this.
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Post by linkinparkbx »

Explosive American wrote:I've said this. If your card has shaders, this will work. This only patches some bitmaps. If your card doesn't have shaders, then you won't benefit from this.
And how do you know that? In "About this mac" it says nothing!
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Explosive American





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Post by Explosive American »

If stuff is shiny when you play Halo, then your card supports shaders. This patch only restores the ones that don't appear on shader capable cards due to bad multis.
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Post by linkinparkbx »

Explosive American wrote:If stuff is shiny when you play Halo, then your card supports shaders. This patch only restores the ones that don't appear on shader capable cards due to bad multis.
i wounder what would happen if i put this on anyways.....
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Explosive American





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Post by Explosive American »

Nothing. I can guarantee it.
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Post by Reallynotnick »

When you start up Halo you should see a dialog box, if not hold option. At the top you will see a drop down shaders menu. If you can't turn on the shaders then it will not work.

Long story short it will not work for your card, like my dual G4 800mhz with a Geforce2 it does not use shaders and makes halo look like crap.
My G5 iMac with ATI 9600 does a much better job, but still is to slow in my opinion (I want high textures, full res, and 2x AA). :cry:
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Explosive American





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Post by Explosive American »

For me, 800x600 is fine. I've got a 9600 in this G5, and I typically run at 9x FSAA and full quality textures with an acceptable 30-40 FPS.
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