OH SN4P!! coldsnap released!
1. Learn to spell, PLEASE.Spartan21891 wrote:Ok this is my opinion:
I think it ***. No offense but it is way to un balenced.
The SR. Ok the reason why I had no prob with Hugeasses SR is cuz it was bolt-action, this one has the same firepower and now is semi-automatic, dealy accurte, and kills a F***ing JET IN ONE HIT!!!! also the jets are COMPLEATLY un realistic. Four Machine-guns and only two rockets that have an effecteve range of only 300 ft or so?!?!? first off a jet (lets say the F-15 tomcat) can carry 4 missiles, usally having an effective range of at least 900 ft. Also most missiles now-a-days have homing tech. The F-15 also carries an internal 20mm Gatling gun (with 940 rounds of ammunition) in the right wing root. It is reasnt to small arms fire also. Another prob wit it is the differnet Veachlles in the map. Blue base gets a slow walking (not to metion clunky aiming) spider thing while Red base gets a longsword capable of firing rockets like a machine gun, has about the same speed as a jet, and holds 4 NUKES?!?!?! one last thing that *** is the Wartys and also the peli. The wartys are screwed up in the physics and the peli's cargo keeps falling then reappring on the back of the Peli. So if ya fix thease things then it deserves to be in the outstanding mods but untill then, mods, take it down. Don't just put it up beacause of size. If that were the case then where is bloodgiant huh?
2. It's F-15 EAGLE, not an F-15 TOMCAT. The Tomcat is the F-14.
3. Vehicles seemed fine to me.
4. Realism isn't everything.
5. The Pelican thing is due to lag. Play by yourself, and WOW! PROBLEM FIXED! Same as maps with air/grav lifts.
I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
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So where is your outstanding mod? Don't dis someone elses mod when you cant make anything close to it.Spartan21891 wrote:Ok this is my opinion:
I think it ***. No offense but it is way to un balenced.
The SR. Ok the reason why I had no prob with Hugeasses SR is cuz it was bolt-action, this one has the same firepower and now is semi-automatic, dealy accurte, and kills a F***ing JET IN ONE HIT!!!! also the jets are COMPLEATLY un realistic. Four Machine-guns and only two rockets that have an effecteve range of only 300 ft or so?!?!? first off a jet (lets say the F-15 tomcat) can carry 4 missiles, usally having an effective range of at least 900 ft. Also most missiles now-a-days have homing tech. The F-15 also carries an internal 20mm Gatling gun (with 940 rounds of ammunition) in the right wing root. It is reasnt to small arms fire also. Another prob wit it is the differnet Veachlles in the map. Blue base gets a slow walking (not to metion clunky aiming) spider thing while Red base gets a longsword capable of firing rockets like a machine gun, has about the same speed as a jet, and holds 4 NUKES?!?!?! one last thing that *** is the Wartys and also the peli. The wartys are screwed up in the physics and the peli's cargo keeps falling then reappring on the back of the Peli. So if ya fix thease things then it deserves to be in the outstanding mods but untill then, mods, take it down. Don't just put it up beacause of size. If that were the case then where is bloodgiant huh?
Nice...you pwnt him.x StainD x wrote:So where is your outstanding mod? Don't dis someone elses mod when you cant make anything close to it.Spartan21891 wrote:Ok this is my opinion:
I think it ***. No offense but it is way to un balenced.
The SR. Ok the reason why I had no prob with Hugeasses SR is cuz it was bolt-action, this one has the same firepower and now is semi-automatic, dealy accurte, and kills a F***ing JET IN ONE HIT!!!! also the jets are COMPLEATLY un realistic. Four Machine-guns and only two rockets that have an effecteve range of only 300 ft or so?!?!? first off a jet (lets say the F-15 tomcat) can carry 4 missiles, usally having an effective range of at least 900 ft. Also most missiles now-a-days have homing tech. The F-15 also carries an internal 20mm Gatling gun (with 940 rounds of ammunition) in the right wing root. It is reasnt to small arms fire also. Another prob wit it is the differnet Veachlles in the map. Blue base gets a slow walking (not to metion clunky aiming) spider thing while Red base gets a longsword capable of firing rockets like a machine gun, has about the same speed as a jet, and holds 4 NUKES?!?!?! one last thing that *** is the Wartys and also the peli. The wartys are screwed up in the physics and the peli's cargo keeps falling then reappring on the back of the Peli. So if ya fix thease things then it deserves to be in the outstanding mods but untill then, mods, take it down. Don't just put it up beacause of size. If that were the case then where is bloodgiant huh?
Thanks LT.
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- RaVNzCRoFT
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First off, it's not particularly big.Spartan21891 wrote: If that were the case then where is bloodgiant huh?
Second, it's just a bunch of mooched content arranged in no comprehensible order.
Lastly, there is nothing special in this map worthy of any mention save the kamikaze feature on the Jet, but other than that, you can't even compare it in size, gameplay, or content to Coldsnap.
Or Hugeass for that matter.
Signed:
X___In Nomine Dole__
X___In Nomine Dole__
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- for3runn3r
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http://files.halomods.com/viewtopic.php?t=56328
Then after you read that^^, click the link below.
http://www.halomods.com/maps/coldsnap/coldsnap.rar
Then after you read that^^, click the link below.
http://www.halomods.com/maps/coldsnap/coldsnap.rar
- Alchemist666
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well you can just install ce its free >_> alll you need is your halo pc cd and cd key...
Armaggedon Mod Team|Pirates!|Universal HaloMods Rules
Halo_addict wrote:O_O Youre cooler than bob!!(and not an jerk!!)I need not say it...YOU are the new bob