dh - The Fast and The Furious: Miami

The best of the best for Halo 2 Xbox
User avatar
Geo
Forum Manager




Illusionist Stylist Advisor Pi
Connoisseur Pyre Socialist Tsunami

Posts: 4404
Joined: Sun Jun 19, 2005 1:01 am
Location: United Kingdom
Contact:

dh - The Fast and The Furious: Miami

Post by Geo »

Image

Some of you may have guessed, the deltaHalo sigs were for a modding team we have started. Click my sig for further info. :)

OK guys, Sorry for the wait... but here it is. My first mod... The Fast and The Furious: Miami


Brief Desription:
- 4 Unique warthogs, with Unique skins. (This is the first Halo 2 mod with multiple warthog skins, to my knowledge)
- Each vehicle has unique handling, speeds and accelerations. (The e-brake is your best friend with the Skyline)
- New, present day weapons. Including: Klashnikoff AK47, the Israeli UZI and the German Walther p99. All fully skinned and UVW mapped.
- Proper custom bump maps, on each vehicle. The tires are a personal favourite.
- Unique Neon lighting, related to the 'hogs movie counterpart.
- Generally Miami themed

It may not sound like an awful lot, but this is my first mod. I hope you enjoy, I spent a lot of time on each skins and warthog, giving them individual character.

I'll let the pictures do the rest of the talking.

Image

Image

Image

Image

Image

I hope you guys enjoy it, it took a while because it is a unique mod, in the sense that there are some new, never before seen features.

Base Map:
- Headlong

Credits:
- Team deltaHalo and all it's members, in particular...
- ZeroKillerMods - UVW Mapping, sorry for being a slave driver!
- RaVNzCRoFT - Models, they look awesome.
- Hawaaiin Modder - Team member and helper
- ScottyGEE, help way back when I first started
- DeToX - Get Low Bus, great helper and friend
- Anyone else I may have forgottern (PM me)

Stay tuned for updates and new content from; deltaHalo.
Attachments
Miami.serenity
(1.6 MiB) Downloaded 2006 times
Last edited by Geo on Wed Jan 10, 2007 6:14 am, edited 1 time in total.
Image
For extremely cheap web hosting and domains, PM me. Includes excellent control panel software and instant activation!
User avatar
T1xAnton




Coagulator Recreator Connoisseur

Posts: 1213
Joined: Sat Mar 25, 2006 8:54 pm
Location: Corbin, KY
Contact:

Post by T1xAnton »

AWESOME!
Accept Change.
User avatar
StalkingGrunt911




Recreator Connoisseur Acolyte Coroner
Sigma Pyre

Posts: 3618
Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:

Post by StalkingGrunt911 »

Looks nice. I like the hogs. =)
User avatar
DemonicSandwich




Advisor Connoisseur

Posts: 1198
Joined: Sat Sep 30, 2006 6:10 pm
Location:

Post by DemonicSandwich »

:| :shock: 8)

Awesome!!!
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
User avatar
GametagAeonFlux




Bloodhound Acolyte Orb Commentator
Pyre Socialist

Posts: 9320
Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE

Post by GametagAeonFlux »

Neat how the Hogs have the neons from the movie...gg.
User avatar
ScottyGEE




Visioneer Vector Mad Hatter Artisan
Snitch! Enthraller Pi Critic
Sorceror Droplet Scorched Earth Socialist
Advisor Articulatist 500

Posts: 7352
Joined: Sun Aug 15, 2004 9:08 pm
Location: Down under
Contact:

Post by ScottyGEE »

Why are they all on the same level? :(
I like the idea of different handling though.
Congradulations though on releasing and finishing these...It took 5months but hopefully it was worth it :P

*Gets logs
"i'm iGeo from Halomods, just wanted to konw if you could tell me how you did those ghost neons in Forgotten Hope, looks awesome!"

;)
Last edited by ScottyGEE on Tue Jan 02, 2007 5:19 pm, edited 1 time in total.
Image
This collaboration is not endorsed by Halomods
Technically its only me animating though ;)
DISTURBED RULES





Posts: 55
Joined: Thu May 25, 2006 1:31 pm
Contact:

Post by DISTURBED RULES »

This is so damn sweet; not even funny. OMG AWESOME! Nice Job!

I don't post much in this section unless I see somethin that really sticks out or interests me and this is definitely somethin.

All 3 of these maps you made are awesome. Sick Job! Wish they were on different maps though...even though Headlong is probably best for this so yeah.

10/10 :mrgreen: :mrgreen:

PWNAGE!
Image
My Xlink and XBC Tag/Name: CamDaMan607 (for both)
My Xbox Live Gamertags: iTz CamDaMan and CamDaMan6073
User avatar
Dootuz





Posts: 1237
Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo

Post by Dootuz »

There cool but for the hogs dont you just dupacate everything and then skin them diffently and change eash hog handeling and skin and neons :) But still the smiplists are the best.. sometimes. Good mod. I dont like how there all for Headlong. Next time though do something other than hogs. try doing the cars from SP and getting the whiles to work. Im not sure if this is the best map for it but its still good.

as for something out of ten?

umm...........

maeby 9.5 or 9 out of ten. still good mod. and if i had headlong and it wasnt scatched off my disc i would play it.


:) Dootuz :)
Image
Tural: Conversation over.
User avatar
Pyroman




Recreator Artisan Connoisseur Enthraller
Droplet Firestorm Blacksmith

Posts: 2451
Joined: Thu Jan 13, 2005 5:18 pm
Location: Bakersfield, CA
Contact:

Post by Pyroman »

VERY cool. I'm liking these mods.

I'll have to load them up when I get time.
Image
Listen to Protest the Hero.
User avatar
Agent ME




Articulatist 500

Posts: 881
Joined: Tue Jun 21, 2005 6:00 pm
Location: California, USA
Contact:

Re: dh - The Fast and The Furious: Miami

Post by Agent ME »

iGeo wrote:Image

Some of you may have guessed, the deltaHalo sigs were for a modding team we have started. Click my sig for further info. :)

OK guys, Sorry for the wait... but here it is. My first mod... The Fast and The Furious: Miami
If this is your first mod, why does it say its a deltahalo modding team mod?

Makes me think of when a certain modding team which I won't say its name (mainly because I don't remember it) released a lot of mods, but they were very inconsistent in quality and the team never even worked on mods together, it was just a bunch of random people who made mods alone then slapped the team name on at the end...

But the mod does look cool - I like the different types of hogs.
Last edited by Agent ME on Tue Jan 02, 2007 5:48 pm, edited 1 time in total.
User avatar
Dootuz





Posts: 1237
Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo

Re: dh - The Fast and The Furious: Miami

Post by Dootuz »

Agent ME wrote:
iGeo wrote:Image

Some of you may have guessed, the deltaHalo sigs were for a modding team we have started. Click my sig for further info. :)

OK guys, Sorry for the wait... but here it is. My first mod... The Fast and The Furious: Miami
If this is your first mod, why does it say its a deltahalo modding team mod?

Makes me think of when a certain modding team which I won't say its name (mainly because I don't remember it) released a lot of mods, but they were very inconsistent in quality and the team never even worked on mods together, it was just a bunch of random people who made mods alone then slapped the team name on at the end...
lol
Image
Tural: Conversation over.
DISTURBED RULES





Posts: 55
Joined: Thu May 25, 2006 1:31 pm
Contact:

Post by DISTURBED RULES »

Dootuz wrote:There cool but for the hogs dont you just dupacate everything and then skin them diffently and change eash hog handeling and skin and neons :) But still the smiplists are the best.. sometimes. Good mod. I dont like how there all for Headlong. Next time though do something other than hogs. try doing the cars from SP and getting the whiles to work. Im not sure if this is the best map for it but its still good.

as for something out of ten?

umm...........

maeby 9.5 or 9 out of ten. still good mod. and if i had headlong and it wasnt scatched off my disc i would play it.


:) Dootuz :)
There's some sites you can probably download it off of even though it's illegal to host them...I think I know one as a matter of fact lol.
Image
My Xlink and XBC Tag/Name: CamDaMan607 (for both)
My Xbox Live Gamertags: iTz CamDaMan and CamDaMan6073
xXtR1Xm1Xx




Recreator

Posts: 406
Joined: Thu Aug 31, 2006 5:14 pm
Location: Queens

Post by xXtR1Xm1Xx »

For a first this is great. :shock:
Image
Click here for something you might like
Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
User avatar
r0tten
Readers Club




Recreator Wordewatician 500

Posts: 1734
Joined: Sun Jan 22, 2006 8:41 pm

Post by r0tten »

ok so i didnt realise these were all relesed at the same time, i relly like the hogs in this one.
Jubakuba




Advisor

Posts: 335
Joined: Sun Nov 13, 2005 7:07 pm
Location: Behind you!
Contact:

Post by Jubakuba »

Better than california, but still bad.
No NOS
Nothing amazing.
The handling however, is a little better.
so gj on that i guess.
Image
Image
[Formerly Known as PPFNOOB101]
Jubakuba, no its not in the dictionary!
User avatar
Dootuz





Posts: 1237
Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo

Post by Dootuz »

Sorry to say this...


This mod dissaporntied me. Its cool and all for a skin but I would not call this a mod. I don't Like how you made 3 and made them all fo rth esame map........... that was really annoying. just like 3 big repets. the UVW maps on the guns dont look too good and the guns look..... yeah...

The hogs had HORRABLE handaling. After waiting so long to play this im sorry to say.

As a mod..... 3 / 10 :(


BUT HOW EVER

as a skin 10 / 10



yeah i hate this mod though as a mod. there not much but its good for a frist. but really isnt anything specataler.

486579206947656f20696620796f752077616e742068656c7020504d206d652049206b6e6f7720414c4f5420692063616e20646f20746f2068656c702074686973206d6f64206f7574212121


yeah....


:cry: Dootuz :cry:

Sorry
Image
Tural: Conversation over.
smacktalker




Trickster Commentator Wordewatician 500

Posts: 935
Joined: Sat Feb 25, 2006 4:23 am
Location: Europe. as in i'm speaking broken english coz i'm polish :D

Post by smacktalker »

all 3 mods are somewhat lacking... skinwise. the hogs however look great, most likely the best looking hogs around that someone will ever be able to make.
3 mods on thesame base map however is a bit disappointing. you could ve undone this by at least skinning the 3 maps differently, but o well.

and dootuz you really have to post thesame in all 3 threads? >_>
i would surely don't give about what you have to say anyhow :lol:
Last edited by smacktalker on Wed Jan 03, 2007 6:33 am, edited 1 time in total.
Halo 2 Modder&Player,XBC:Ownagemaster.
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side
Image
Visit headshotmasta his new site! (Click burning insolence)
User avatar
Lt Slap a ho




Grunge Critic Mad Hatter

Posts: 541
Joined: Sat Jun 10, 2006 6:34 pm

Post by Lt Slap a ho »

I love you iGeo!
KoRn256





Posts: 4
Joined: Mon Jan 01, 2007 5:13 pm
Contact:

Post by KoRn256 »

Agent ME wrote:
iGeo wrote:Image

Some of you may have guessed, the deltaHalo sigs were for a modding team we have started. Click my sig for further info. :)

OK guys, Sorry for the wait... but here it is. My first mod... The Fast and The Furious: Miami
If this is your first mod, why does it say its a deltahalo modding team mod?

Makes me think of when a certain modding team which I won't say its name (mainly because I don't remember it) released a lot of mods, but they were very inconsistent in quality and the team never even worked on mods together, it was just a bunch of random people who made mods alone then slapped the team name on at the end...

But the mod does look cool - I like the different types of hogs.
he meant his teams first mod
ImageImage
User avatar
ZeroKillerMods





Posts: 114
Joined: Sun Sep 03, 2006 5:56 am
Location: Great Britain

Post by ZeroKillerMods »

Hi Guys, Sorry to see that some of you are disliking this mod, but we all have our own right to our own opinion. We had some problems (by we I mean I did) caus ive only just got into 3DS Max and we were REPEATADLY LET DOWN by other UVW Mappers (not mentioning any names). Luckily I might be releasing an update later on with some seriously high quality skins, because I have been working on making some custom UV Wrapping stuff. Anywayz bear with me ont that one I am still working.

You have got to admit the iGeo has put ALOT into this mod, the hog skins look awesome.

About the thingy about its not the teams mod, well thearitically it is because quite a few of us did some stuff for this mod.

Anyway to conclue my awfully long speach which is overly boring and tedious all i have to say is :

OMG I TYPED SO MUCH MY ARMFEDF FELL OPFF!!!!!111111 (lol iGeo)

The team will be releasing some new mods relativly soon, I hope and not 5 months down the line. Im pretty sure iGeo appreciates all your comments.

Happy Modding :D
If you miss your Aperture Science weighted Companion Cube, put this in your signature.
Post Reply