[Mod]Gravity Gun

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D4rkFire




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Post by D4rkFire »

Hunter_Cheif04 wrote:Wait, if you need the sentinal beam to use the gravity gun, how do you use it if bloog gulch doesnt have the sentinal beam?
You go to quick options and select primary weapons and press Sentinal beam. Its that simple. :roll:
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Macsforever
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Post by Macsforever »

I like the way you killed ketchup :twisted:
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TaMbO





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Post by TaMbO »

Are you able to knock rockets away?
if u could it would be kool
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Post by Billy3764 »

i think i know what he did tho i have never even tried modding halo 2. just halo 1. Well primary fire is obvious. For secondary my theory is that under one of the settings some setting that sets how much something flies when it is shot he put a negative number. and for the lifting thing i hav no idea.
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peow130
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Post by peow130 »

Read the rules, don't bump old topics.
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Post by jimbi »

peow130 wrote:Read the rules, don't bump old topics.
Read the rules, this doesnt apply in Outstanding Mods
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Post by R21 »

how do i aply this to the maps? i have dothalo so..... can i get some help?
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JacksonCougAr




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Post by JacksonCougAr »

No. Do NOT bump old topics for help; go to "Modding discussion" or "HelpDesk" or use the SEARCH feature located at the TOP of this Page... :wink:
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DRL333





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Post by DRL333 »

It's ok to bump in outstanding mods.
Valve > Bungie
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JacksonCougAr




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Post by JacksonCougAr »

Ooo yea >_>
Because they're all just sitting here rotting anyways.
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smokey





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Post by smokey »

JacksonCougAr wrote:Ooo yea >_>
Because they're all just sitting here rotting anyways.
Agreed. It is stupid to bump topics so old, when your question could be solved in another way. Worst case scenario, make a topic in modding discussion, and link this page to that one. Thats what I normally do.
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x13igDudex12




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Post by x13igDudex12 »

Me and my friends had a blast with this map. we were chuckin us and the hogs everywhere. Rock on dude.


Cheers.
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aaron108





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Post by aaron108 »

IS THIS MOD ONLY 4 COAG,BECAUSE ME AND MY FRIENDS CANT DO OLD MAPS AND THOUGHT THIS WAS THE COOLEST MOD WE EVER SAW-THANX
Hgaiden2





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Re: [Mod]Gravity Gun

Post by Hgaiden2 »

[quote="ExileLord"]I posted the video of this in the movies forum, so you can head over there to check it out although the new version has some big changes not seen in the video. Here's a quick rundown of the mod.

The Sentinel Beam is replaced by the Gravity Gun
    Zeridian





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    Post by Zeridian »

    Dude, I've had this mod since it came out, and I just thought when I checked up on it again, that someone(probably going to be me) should make a cool trail connecting to whatever object in which is being moved like a tractor beam :D. Or a sweet muzzle glow like the grav gun from halflife 2.

    I was also thinking of doing something with the plasma pistol, making the skin more blue where the green is and change the muzzle flash blue and projectiles to a blue lazer then it would have the same general effect as this grav gun.

    (Also I would release multiple map patches)
    lilweezybaby2





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    Post by lilweezybaby2 »

    [quote="L
    Max_Kreeger





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    Post by Max_Kreeger »

    Hey
    I applied the mod through Dothalo but what do I do now ? How do I actually get the weapon in the map ?

    Thank you
    Max K.
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    kibito87




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    Post by kibito87 »

    Max_Kreeger wrote:Hey
    I applied the mod through Dothalo but what do I do now ? How do I actually get the weapon in the map ?

    Thank you
    Max K.
    It's the Sentinal Beam. Either change the gametype so you spawn with it or make them spawn on the map.
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    Post by Max_Kreeger »

    Awesome thanx
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    Rogue_Modder





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    Post by Rogue_Modder »

    urm, this is a dump question but can someone post a tut on how to do this? i rly wana know.
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