[Mod Package] Halo 2: Combat Evolved FINAL RC2

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XD




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Post by XD »

aaa wrote:plasma freeze?
Yeah, it stuns your opponent again while you're shooting it. Imobilizing enemies at close range for the melee gives the plasma rifle a purpose again, instead of some people just forgetting about it and using the assault rifle. The stun might be too powerful though and I might need to tone it down, but it didn't seem that way in actual gameplay, just really useful. Now every weapon in H2:CE has its own use.

btw, it's xbox7887's latest dark matter jpt! plugin. You need to put the stun, and the 3 ???? values below it to the same value, it shouldn't be above 1, I believe that's the maximum.
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Post by M4573R51337 »

1337 h4x, but whats with the weird expanded arm in all the pics?
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Post by xbox7887 »

increased field of view...
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Post by XD »

By the way xbox7887, I think the 1st value and the 3 ???? values are the way the stun effects the amount walking for forward, backwards, left and right. I might be wrong, but it obviously wouldn't work right until I filled those values in, so that's what I'm guessing.
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Post by xbox7887 »

could be...i guess ill have to test them out. btw, rotations work fine and they look pretty sweet. same with the lights and lens plugs, expect something from me soon :D
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Post by GametagAeonFlux »

Hmmm, say I've got a map I've edited....but want the shield bar only....is there any way I'd be able to add JUST the shield bar/it's location into my map? The only things I've changed are weapon changes, so I don't think applying another .ppf would affect anything....
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Post by XD »

Try to apply the PPF over the already modified map, sometimes that'll easily work.
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Post by GametagAeonFlux »

http://rapidshare.de/files/5262263/New_ ... h.zip.html
^^^^ And that is JUST the shield bar, right?

EDIT: Oh wait, they're just Shared.map file changes, shouldn't affect me at all! But 2 more questions...

1) Will that affect my ability to play LAN Games?
2) What's the MainMenu one for?
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Post by XD »

Well, I actually meant onto the map you are modding itself from the actual package. Otherwise, the bar will be @ the bottom. The mainmenu one just changes a couple things that I released with 2.6 anyways, just some string changes.
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Post by ScottyGEE »

ANOTHER good update GJ :)
i dislike waterwork's skin though, but oh well
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Post by XD »

Heh, I was just having fun with it, since nobody likes playing in it anyways. If you've got any other ideas, I'd be happy to hear them.
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Post by ScottyGEE »

a good skin maybe? bah hehe...if im ever bothered enough, and i actually transfer waterworks across i may make a skin for it...id like to see if i can still skin well :)
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Post by xbox7887 »

who ever said you were good in the first place :P
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Post by DoorM4n »

AWESOME job XD, 13 pages of pure genius,
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Post by TheTyckoMan »

xbox7887 wrote:who ever said you were good in the first place :P
what he said =P
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Post by Schizman221 »

very nice mod, NO MORE NOOB COMBOS :lol:
Too many lines of text. Only 3 are allowed.
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Post by looknbarrel »

Schizman221 wrote:very nice mod, NO MORE NOOB COMBOS :lol:
Grrr I hate the noob combo it pisses me off so bad and I love no-scoping noobs when they try that sh!t
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Post by GametagAeonFlux »

n00b combo? There's nothing wrong with it....learn to throw a Plasma Grenade, see the dang Plasma Pistol Bolt coming and hide behind something, or just snipe them if you've got a Sniper/Beam Rifle. Anyways, great mod....this really should go Outstanding.
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Post by Relyt »

Theres recoil on relic with the assultrifle and i assume on all other new maps but i love h2 CE
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Post by ScottyGEE »

thetyckoman wrote:
xbox7887 wrote:who ever said you were good in the first place :P
what he said =P
OWNED
i can skin :) hehehe it just helps if your partially blind or have no real skinning appreciation or skill level to be able to like them :lol:
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