[Mod Package] Halo 2: Combat Evolved FINAL RC2

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deathbysn00sn00
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Post by deathbysn00sn00 »

also, is the pistol reskinned on the new maps, cause its not in the pictures, if not, reskin it, i like that skin, looks good.

also now that the halo 1 pistol has successfully been imported to halo 2, do you have any plans to add it in? that would be sweet.
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Post by XD »

It patches to shared, so obviously it will be.
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Post by Santa_Is_Innocent »

XD wrote:Go ahead.
Yay, thanks
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Post by *Butcher »

I get the old shield Bar...is this normal? Just wondering.
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Post by aaa »

ya the new one had too much bugs so they had to put the original one back in to the mod untill they fix the problem
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Post by XD »

That was a while ago, now it's up and working, with a newer version of the shield bar, I got it working like a week ago.

Butcher, you either didn't download the newest patch, or you didn't clear your cache.
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Post by -Dark- »

i have a question, how did you get to position the sheild bar into the top right hand or left hand corner? also which bitmap or bitmaps do i need to edit so i can make my own hud?
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Post by DoorM4n »

hey, import models now and make this mod EXACTLY liek halo 1 :wink:
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Post by XD »

... *sigh*
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Post by ScottyGEE »

this isnt a halo1 conversion mr doorm4n ;)
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Post by aaa »

ok i didnt see that Tanx
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Post by *Butcher »

XD wrote:That was a while ago, now it's up and working, with a newer version of the shield bar, I got it working like a week ago.

Butcher, you either didn't download the newest patch, or you didn't clear your cache.
I downloaded V 2.5 SE...that is the right one correct? I get the old shield bar in the top right hand corner.
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Post by XD »

"Mirror 1: http://rapidshare.de/files/5046690/Halo ... E.zip.html

New Shield Bar (it'll be included in 2.6, right now it's seperate):
http://rapidshare.de/files/5262263/New_ ... h.zip.html "
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Post by *Butcher »

Ahhh....didn't see that. Thanks man!
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Post by XD »

Halo 2: Combat Evolved v2.7 Changes:

Overall
+ PLASMA FREEZE!
+ Plasma Pistols acts like H1 (does a full shield bar + a little of damage, will take down an OS shield in 2 charges instead of one, 3 for the kill)
+ No dual-wielding
Warlock
+ All player spawns are downstairs (no more os spawns or too-easy camo's)
+ OS' moved to green/yellow
Backwash
+ Sentinel Beam > Beam Rifle
+ Complete visibility (no fog)
+ Starting Grenades (takes me quite a while to find em)
Gemini
+ No doors
Waterworks
+ Reskinned
+ Brighter
Elongation
+ Plasma Pistols > Active Camos
+ Brute Shots > Sniper Rifles
Turf
+ Warthog > Rocket Launcher
+ Brute Shot <-> Sniper Rifle
+ Trashcan near Hog > Dumpster

Download Halo 2: Combat Evolved v2.7

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There's v2.7. I'll put it in the main post when I have the time.
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Post by Tom »

damn, nice update. everytime this pack just keep getting better
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Post by TheTyckoMan »

looken nice :wink:
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Post by aaa »

plasma freeze?
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Post by XD »

I'm starting to run out of things to put into H2:CE, awesome. If you have a suggestion, you know I'm always up for em. The core gameplay is really solid now, and I hope you guys like it. I'm starting to have a little fun with some of the maps, just to make the ones that people don't play a little more enjoyable. I think all it really needs is more new maps, which isn't possible yet, obviously, and some small general tweaking. I'm finally getting closer and closer to finishing this project off - which is definitely good for me, because doing the exact same change to 22 maps gets pretty tiring, and longwinded.
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Post by casuela »

I always tried to get plasma freeze to work, but never could. Any chance you could share the values? Pretty please?

-cas
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