TunesRus90 wrote:Bugs
Collision problems at one base, you kinda walk on nothing, but this can't be fixed because it was like that in single player, and it doesn't hurt gameplay at all
Like the collision was slightly too tall for the BSP?
Now I have to choose between this map and Seintinal Base Way to go. Oh well, ill just have to make 2 completely diffrent entries for the main menu (this is heartbreaking, as I am very lazy). 9.9/10
PigFarker - T3am Guard14ns Creator/Founder
WIP: | Cel Shaded Coagulation - 68% | Cel Shaded Headlong - 15% | Perfect Halo 2 Mongoose - 80% |
THE SPPF AND SERENITY WAR ENDS NOW WITH THIS!: | Serenity + SPPF <<<< PigFarker | Now, ENOUGH FIGHTING!
TunesRus90 wrote:Bugs
Collision problems at one base, you kinda walk on nothing, but this can't be fixed because it was like that in single player, and it doesn't hurt gameplay at all
Like the collision was slightly too tall for the BSP?
~Munsie
kinda, its like what Tural said earlier, in Single Player you only play on one side of the Mac Gun, so bungie got a little lazy when making the other side and made the collision just striaght, even though the visual model angles down then levels off, then up again. It doesn't hurt gameplay at all, its just a little wierd.
Sick!
this is incredibly cool. the hazard strips look awsome on the edges.
i love how you have the different floors and those blue teleport-mc sender thingy
13.89/11!
My only complaint/suggestion would be that the little crossbar in between the ramps (looks to be a pivot point or something) doesn't have collision. If it'd be possible to stick something (with a nulled shader) in there to give it collision, that would be cool, 'cuz I hate falling through things.
Other than that, nice freakin' mod, man.
[edit] Just noticed that the little roof thing on blue base has no collision (guess that's what you were talking about, huh?) The problem is you can hide inside it and shoot out, while nobody can shoot in unless they come along to the side where they'll be able to shoot you in the torso or something. Maybe you could jam something's collision in there, too. Kind of like headshotz did with the cheating spot on his map.
[edit 2] I don't understand why everybody is too lazy to do the mainmenu thing. It takes like 30 seconds. I do it for every single mod I d/l. So, to play SL, do both boxes have to have the same filename AND name for the map (in the mainmenu)? Or just the map's name? Or just the file name?
Last edited by Snaku on Tue Mar 21, 2006 9:44 am, edited 3 times in total.
Ok everybodies mad cause we have to switch from sentinal base and this mod back and forth if everyone follows this then we could all play happy!
Rename this mod to midship.map and replace the real midship with this mod. That because a lot of people r lazy and dont like the mainmenu deal
So yeh we could all do thid until these mods reach Mimesis(In my mind Very Soon)
very very nice. This is one of the best i've seen in a VERY long time. This and sentinal base are outstanding. I think they have a well deserved chance on mimesis. Good job man and keep up the good work.
i just tried to add this to my mainmenu but dothalo shortened the descripion by 2 characters (dont no why im sure there are longer 1s) but anyway you might want to shorten it