The best of the best for Halo 2 Xbox
Neubix
Posts: 1 Joined: Thu Jan 20, 2005 7:48 am
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by Neubix » Thu Jan 20, 2005 7:58 am
nice!
Stealthy
Posts: 157 Joined: Thu Aug 26, 2004 7:09 pm
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by Stealthy » Thu Jan 20, 2005 8:29 am
Is the sentinal beam considered a covenant weapon??? Cause it sure as heck aint a human one, lol. Im just wondering this based on the principle that zombies only use cove weapons and Humans only use human weapons.
MrMurder
Posts: 258 Joined: Mon Jan 19, 2004 12:39 pm
Location: England
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by MrMurder » Thu Jan 20, 2005 9:22 am
Hey man hes just messing with yah ok no need to start jumping on him try to loosen up huh.
As for not patching your mainmenu its not just the additional map slot the patch add's it also add's bitmaps new contrails and effects from singleplayer if you dont patch it you don't get it.
And believe me you do not want to miss the easter egg.
Thanks for your time.
Bug Stompers "We Endanger Species"
MrMurder The Magnums Of Justice
Thanks for your time.
jason jx
Posts: 249 Joined: Sun Sep 05, 2004 5:34 am
Location: england (london)
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by jason jx » Thu Jan 20, 2005 11:47 am
has anyone noticed that when you do the horn on the hog the main halo2 main menu music starts playing for a bit like a car radio..
in my opinion that is a very good idea and people should do this in other mods has well coz i think its pretty damn cool!
SC2
Posts: 58 Joined: Fri Nov 21, 2003 3:45 pm
Location: Overstating The Ovious
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by SC2 » Thu Jan 20, 2005 11:49 am
Two words: wow
SilentEdge
Posts: 44 Joined: Tue Nov 30, 2004 11:09 am
Location: California
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by SilentEdge » Thu Jan 20, 2005 11:56 am
wheres the other word
but nice mod still very balanced
wyze
Posts: 7 Joined: Wed Dec 22, 2004 6:18 pm
Location: my computer
Contact:
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by wyze » Thu Jan 20, 2005 12:23 pm
all i have to say is it was very fun working with you MrMurder..... can't forget about The freak (mr when the hell are those bitmaps gonna be done?)
Look forwerd to working on the next one
wyze
ha.....
Eric88
Posts: 37 Joined: Sat Jan 01, 2005 8:10 pm
Location: Connecticut, USA
Contact:
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by Eric88 » Thu Jan 20, 2005 1:49 pm
What is Zombulation? Are you currently working on that?
Your image cannot exceed 400x200 or 50kb
wyze
Posts: 7 Joined: Wed Dec 22, 2004 6:18 pm
Location: my computer
Contact:
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by wyze » Thu Jan 20, 2005 2:20 pm
in 6 words... might be
(i guess you'll have to wait and find out)
wyze
ha.....
MrMurder
Posts: 258 Joined: Mon Jan 19, 2004 12:39 pm
Location: England
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by MrMurder » Thu Jan 20, 2005 2:26 pm
Wow SC2 and Wyze you both from the same school or what you guys should try and meet up but get someone else to arange the times ok
Zombulation is a work in progress ok expect it from us some time soon ok.
Bug Stompers "We Endanger Species"
MrMurder The Magnums Of Justice
Thanks for your time.
moosebox
Posts: 3 Joined: Thu Dec 02, 2004 7:59 pm
Location: Canada
Contact:
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by moosebox » Thu Jan 20, 2005 2:51 pm
Awesome mod...the best there is right now, and probably for a little while(at least until zombulation comes out
)
feedback: too many Magnums...no one uses them, so take them out
Last edited by
moosebox on Thu Jan 20, 2005 3:26 pm, edited 1 time in total.
wyze
Posts: 7 Joined: Wed Dec 22, 2004 6:18 pm
Location: my computer
Contact:
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by wyze » Thu Jan 20, 2005 3:05 pm
LMGDAO... Man moose that was the best...
i said the same thing many times during the testing...lol
ps: murder loves the magnums (for those of you who dont know him)
ha.....
MrMurder
Posts: 258 Joined: Mon Jan 19, 2004 12:39 pm
Location: England
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by MrMurder » Thu Jan 20, 2005 3:07 pm
WTF!!!!! nobody uses them right!!!! A small hint
MrMurder T.M.O.J
(The Magnums Of Justice)
I guess you were just to busy diein from 9 millimeter lead poisoning to notice the last human in undeadlong weilding 2 of them on almost every game
The mags though i admit were tough to mod because they were pretty good and balanced anyway.
There are only 4 mags on the level which is the same for all the dual weildable ones.
Looking forward to some more Dawn of the dead games in the UDeD clan arena on KAI soon man.
Thanks for your time.
Bug Stompers "We Endanger Species"
MrMurder The Magnums Of Justice
Thanks for your time.
jake07777
Posts: 319 Joined: Mon May 17, 2004 7:42 pm
Location: At Your Front Door(knock)(knock)
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by jake07777 » Thu Jan 20, 2005 5:20 pm
I got your sig done, but you signed off before i could give it to you, heres the link
MrMurder
heres what you post in your profile
Your image cannot exceed 400x200 and 50kb
Beast96
Posts: 84 Joined: Thu Jul 01, 2004 6:27 pm
Location: Depew, NY playin halo 2
Contact:
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by Beast96 » Thu Jan 20, 2005 5:41 pm
sweet mod man
Your image cannot exceed 400x200 or 50kb
TheGoldeagle
Posts: 7 Joined: Thu Nov 18, 2004 5:18 pm
Location: USA: Texas
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by TheGoldeagle » Thu Jan 20, 2005 6:31 pm
Simply amazing. Very nice set of weapons. I like the effects alot. I would love to see weapons like this for all maps. Keep up the great work. I had no problems on teams or anything.
TheGoldeagle
baddman
Posts: 7 Joined: Thu Jan 13, 2005 6:07 pm
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by baddman » Fri Jan 21, 2005 12:00 am
ya bann the mags!! no more pistals !!
more flamer guns and rockets.
come on murder its a joke you can keep your damm pistals in the game!
i got ideas flowing in my head for the next mod
ScottyGEE
Posts: 7352 Joined: Sun Aug 15, 2004 9:08 pm
Location: Down under
Contact:
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by ScottyGEE » Fri Jan 21, 2005 12:04 am
baddman you suck.
the magnums are a great tool for multiplayer and can easily take down you opponent.
keep the magnums because i for one know how to use them and own with them
GJ man nice mod
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Technically its only me animating though