[Mod]Gravity Gun
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- Posts: 10
- Joined: Sun Sep 05, 2004 10:14 am
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Wat
I can't make it work when i ppf it to the map then SIGN IT, i play it but all the buttons do the same. Left=push, Right=push, both=push
shmehhh
awesome
exile you are a badass i love this mod
im gonna make a lockout ver for this mod
where all the weaps do minimul damage and the objective is to throw ppl off the map.
but im relitivly new at this and this one is above my head
can you help me out? i cant get it to work on lock out.
what do i need to transfer over, and is there a way to make it more powerful.
pls help... and this is for my use only i just want it to play it with my friends... i dont even have xbl
but damn i love this mod... sooooo fun
exile you are a badass i love this mod
im gonna make a lockout ver for this mod
where all the weaps do minimul damage and the objective is to throw ppl off the map.
but im relitivly new at this and this one is above my head
can you help me out? i cant get it to work on lock out.
what do i need to transfer over, and is there a way to make it more powerful.
pls help... and this is for my use only i just want it to play it with my friends... i dont even have xbl
but damn i love this mod... sooooo fun
857u bitches
what?
why would i do that
i have all the elements i need for the map except for the gravity gun.
what better place to ask for hlp with the gravity gun then here.
im just new to this site i know what im doing
just this gravity gun thing blows my mind
i have all the elements i need for the map except for the gravity gun.
what better place to ask for hlp with the gravity gun then here.
im just new to this site i know what im doing
just this gravity gun thing blows my mind
857u bitches
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- Posts: 729
- Joined: Thu Dec 08, 2005 3:06 am
Re: what?
i u knew what u where doing.. you couldve found a tutorial in tutorialsection how to add a 2nd trigger and projectile... the force values and projectile spawnpoints can be found within this mod ..857u wrote:im just new to this site i know what im doing
and btw this is NOT a question forum, like MrBall is trying to say.. so don't ask question here
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- Posts: 271
- Joined: Sat Mar 04, 2006 2:02 pm
- Location: Behind you!
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Re: Wat
Ok, this works so well i cant beleive itCardcapture1 wrote:I can't make it work when i ppf it to the map then SIGN IT, i play it but all the buttons do the same. Left=push, Right=push, both=push
try this
tap L&R for maybe 1 second max (just enough to get the vehicle or watever a few feet above the air. Now hold R down. The damn thing will come spinning right for ur face
857u wrote:
im just new to this site i know what im doing
i u knew what u where doing.. you couldve found a tutorial in tutorialsection how to add a 2nd trigger and projectile... the force values and projectile spawnpoints can be found within this mod ..
and btw this is NOT a question forum, like MrBall is trying to say.. so don't ask question here
i think you guys shoud just get off this topic and talk about the mod BTW love the gun man i cant wait to put this one on my box.....
You can do that yourself.Ryu wrote:Could someone make this into a full mod. Just make guns shoot out, boxs, fusion coils, barrals, and anything else you can think of. That would rock my socks.
I didn't feel like ruining the mod just like that. You can easily do that with the current tools we have.
If there is a problem on the forums, message me through IRC, AIM, or through PM.
Why We Mod - Completed
You need a clean map for it to work properly. Grab a fresh map off of the disc and patch that one.
If there is a problem on the forums, message me through IRC, AIM, or through PM.
Why We Mod - Completed