CANZIBAR UPDATE 2/18: VERSION 2 FINAL DOWNLOAD!!!
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- Posts: 32
- Joined: Tue Dec 07, 2004 6:28 pm
ill release an update before v2 comes out that includes the jetpack and the skin but thers one thing left on the jetpack and its a collision and model problem because im using the actual jetpack model from SP, zulu was helpin me out tonight and i think were on the right track so i might get the model working tommorow but i dont think their will be any updates tonight, if alll else fails poke gave me a few tips too so dont worry it will be sorted out just be patient 

well it looks like their is no coll for the jetpack meaning we have one more idea left and im pretty sure it will work...actually id put money down on it
but it wont be done til tommorow which ill release an update of the skin and jetpack (if its finished) then ill work on the final version of the mod
1. finishing skinning all the signs
2. that covie bus
3. the phropeth throne
4. land mines
5. poosible tidle waves on the zanzibar beach lol (dont get ur hopes up but i have a plan)

1. finishing skinning all the signs
2. that covie bus
3. the phropeth throne
4. land mines
5. poosible tidle waves on the zanzibar beach lol (dont get ur hopes up but i have a plan)
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- Posts: 1
- Joined: Thu Feb 03, 2005 8:52 pm
Cool
V2 sounds awesome. i'm getting my x3 in about a week so i'll wait.
do you have a gamertag?
do you have a gamertag?
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- Posts: 242
- Joined: Mon Jun 28, 2004 2:01 pm
- Location: Fist in the air in the land of hypocrisy
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Hahaha, silly kid. I've been around for a while, I am an oldschool modder. Right now I am in a couple different teams. The Halomaps team(known for outstanding mods) and in xboxwar3s team which will soon storm the scene. And if my work as a modder want enough, I am also on a graphics team, and I moderate this website so that kids like you can enjoy comming.....Thats what I have done, and continue to domadmodder15 wrote:I didnt know the Madmodder was so great. Ive never heard of him, is he god or somethin. What works has he done.


it is very excellent that your making the first high tech mod...
but... i really dont like being restriced into sittint back and waiting...
with permission i may get ur mod and inject the SP models from PAL over the NTSC ones to give you your wanted wider audience
also


are they 3RD PERSON!!!!!
or u behind them
but... i really dont like being restriced into sittint back and waiting...
with permission i may get ur mod and inject the SP models from PAL over the NTSC ones to give you your wanted wider audience

also


are they 3RD PERSON!!!!!
or u behind them
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- Posts: 12
- Joined: Thu Dec 16, 2004 7:04 pm
I Cant play this map
Can somebody make the grav hammer and the jackal shield in the map with the french meta's from SP
Thanks Allot

Can somebody make the grav hammer and the jackal shield in the map with the french meta's from SP
Thanks Allot
- Attachments
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- Jackal_Shield_And_Grav_Hammer.zip
- This ar the meta's
- (122.73 KiB) Downloaded 5 times
[quote="Kuifje"][quote="gordita37"]or maybe.. Kuifje.. you could go out and buy the game?[/quote]
Only For this mod
And maby i am french
[/quote]
Well you only said you had french single player, thats suggesting that ur multiplayer is english. I admit, I did download the leaked version of halo 2 but I still bought it the day it came out because:
1. each kickass mod that comes out im not gonna ask for them to convert for me.
2. they deserve it for such a great game
3. I wanted the cover
Only For this mod


And maby i am french

Well you only said you had french single player, thats suggesting that ur multiplayer is english. I admit, I did download the leaked version of halo 2 but I still bought it the day it came out because:
1. each kickass mod that comes out im not gonna ask for them to convert for me.
2. they deserve it for such a great game

3. I wanted the cover

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- Posts: 12
- Joined: Thu Dec 16, 2004 7:04 pm
i guess you could always make your own... look in spacestation and under models its called
objects\characters\elite\elite_jetpack\elite_jetpack
maybe youd be able to take out the elite and leave the jetpack.
EDIT: i looked at it and it looks like the jetpack to me
objects\characters\elite\elite_jetpack\elite_jetpack
maybe youd be able to take out the elite and leave the jetpack.
EDIT: i looked at it and it looks like the jetpack to me
Last edited by xbox7887 on Tue Feb 08, 2005 2:49 pm, edited 1 time in total.
i know the jetpack models been in the game for a while now lol, its just that once u use that model u cant get in the vehicle anymore...well u can but its always upsidown so u just flip it and when its flipped right side up its goes underground so u cant get in it...we need a .obj importer in ADI so i can inject the model moved up more so its not undergroundxbox7887 wrote:i guess you could always make your own... look in spacestation and under models its called
objects\characters\elite\elite_jetpack\elite_jetpack
maybe youd be able to take out the elite and leave the jetpack.
EDIT: i looked at it and it looks like the jetpack to me
Why would a model affect the collision? If you keep the same collision but simply change the model it should work.
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