[misc]Easy System Link Fix -All Maps Supported-

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n64nerd




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Post by n64nerd »

so, will this fix sl if the other people don't have the new map? how about over xbl (don't worry, I got booted a year ago, and i don't like cheating anyways)?
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Post by Strang3r »

it means if one guy on his xbox has the original coagulation and your on your xbox with a modded coagulation, he'll be able to see anything you've referenced...

...or dupped then referenced, im not quite sure
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Post by red_turtle_duck »

It means if you and everyone else has the same map, the game wont freze and everyone who isnt host can see/use everything the host can.
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shade45




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Post by shade45 »

Yeah people still need the same map this will just sync the new tags that have been added to a map so u dont get the blue screen when trying to play on xbc.
n64nerd




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Post by n64nerd »

ah ok, damn almost had a heart attack there; still this is extemely good work, 10/10.
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Post by xXSyCoTiC »

I just added a scarab to coagulation and i know its there because i see it in the mach tag and i have added your goof plugin it even says system\link\fixer or w.e but when i open it in edit mode there is no tags that say new refrence and old refrence like in the opicture a page or two back,why is this
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Post by straykiller »

shade45 wrote:
Lestatfreak wrote: What program should I use to point it 24 bytes into the goof tag? Mine is set 0 bytes in, which could be the problem.
Yeah that would be the problem, just open your map in a hex editor go to the offset of the goof tag, then move 24 bytes forward and use that offset to calculate the new reflex for the scnr tag.

If u go to dothalo go i think tools->utilities and there a nice liitle reflex calculator.

wow im really confused now can someone walk me thrue on how to do this

thanks


one question, if i duplicate a itmc tag using insolence do i still have to reference it, or is that only if i draged it from another map
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Post by Monkey Terd »

Cool Cool.
Last edited by Monkey Terd on Thu Jun 29, 2006 10:54 pm, edited 1 time in total.
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Post by CamDaMan607 »

NO!!!!!! I played that map w/ chrasher and it was what u did to the map! We both agreed on it. No need to post that. Srry I didn't tell you before.
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Post by Deerhake44 »

Hmm, does the goof tag work with the new app, entity?

If so..please tell me what I'm doing wrong.. O,o

thanks again for the great sys link fixer (works great on insolence.. etc :))

-Deerhake44
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shade45




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Post by shade45 »

Deerhake44 wrote:Hmm, does the goof tag work with the new app, entity?

If so..please tell me what I'm doing wrong.. O,o

thanks again for the great sys link fixer (works great on insolence.. etc :))

-Deerhake44
It should work with entity although i havnt tested.. if it ends up not working all you have to do is add some proper chunks to the predicted resources reflexive in the scnr tag and reference your new tags there instead of the goof tag
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Post by Kamatzu »

Do you have to reference hlmt tags if you add them?
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shade45




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Post by shade45 »

Kamatzu wrote:Do you have to reference hlmt tags if you add them?
nope the only tags u'll need to reference are the once that ive said need to be in the first post
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Post by Kamatzu »

ok thanks, just making sure :)
Ss SuPeRsOnIc





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Post by Ss SuPeRsOnIc »

i am really confused about this i have a prohet chair and a shadow on my turf mod and everyone lags really bad will this help with the lag and how do i put the plugin in


PS yea i am a n00bi3
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Post by MrBalll »

Yes it will.
To put it in just open the insolence folder and put the goof plugin in the plugins folder. Also make sure to patch your map with the serenity's provided. You can find all these downloads on the first page in the first post.
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Post by mxrider108 »

When you drag, say a vehi tag over in Insolence( and it does so recursively), it also adds the dependencies (could be weap, hlmt, etc tags) over too. So how would I be able to know exactly what tags were added and which ones to reference in the goof tag?
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Post by SpartanPat492 »

hmmmmm i looked at most of these posts and sorry im a noob but im not seeing how im supposed to do this yes i added the goof plugin to dothalo and insolence and ya i added the serenity patch to the original zanzibar but im not sure where im supposed to look for this goof tag in my insolence or dothalo where do i look and when i see it exactly how am i supposed to use it so that when i play my modded map on zanzibar others can actually pick up weapons, spawn and all that
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Re: [misc]Easy System Link Fix -All Maps Supported-

Post by MrBalll »

shade45 wrote: To use:
-Simply apply the corresponding patch to your map befor you start to mod it
-Now everytime u add one of these tag types to your map

biped
bloc
ctrl
eqip
garb
jpt!
mach
proj
scen
ssce
vehi
weap

open up your [goof] tag with the plugin ive included then go to new resources and reference it in the next available slot.
-Every time you reference a tag in New resources go to chunk count and up it by one for every tag uve added.

Thats all there is to it!
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SpartanPat492




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Post by SpartanPat492 »

ok sorry i found out this isnt compatible with dothalo which really sucks because i dont think insolence can do all dothalo can.... welllll i got it to work but i wanted to know if insolence can do everything dothalo can and if it can good then ill use it but if it cant what cant it do that dothalo can and what program can i use with insolence to make it so my mod will still work on system link
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