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{plugin}Text/Icon color plugin

Posted: Mon Jul 23, 2007 10:21 am
by Patrickh
I was working on this a little while ago but I didn't release it because I thought I was going to add to it, but reflexives within reflexives confuse me, so here's the part I did.
It edits the color of the ingame text and icons...
examples of Text:
picked up an overshield
picked up a frag
picked up x rounds for x
press f1 for score
waitng for space to clear
respawn in x
etc
Examples of Icons:
Press "E" to swap for & pic of gun
Press "E" to enter warthog
press f1 for score
waitng for space to clear
respawn in x
etc

should be pretty easy to use
A = brightness opacity ex. 1 means opaque and bright 0.1 means wispy and see through
R = red
G = green
B = blue

that's pretty much it, and this is an add on to phenoms plugin so I only did the part in the red box

btw i made this without guerrilla, so that made things much harder, although conure gave me the default A,R,G, and B so I knew what to look for, thank you

conure tried to help me change other parts of the HUD but I fail, so hya:

Image
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Posted: Mon Jul 23, 2007 10:40 am
by CabooseJr
looks useful. good job. but wrong section though.

Posted: Mon Jul 23, 2007 10:42 am
by Patrickh
oh, i thought you were supposed to post it here and let mods move it... my bad

Posted: Mon Jul 23, 2007 10:44 am
by CabooseJr
yeah i already put this in enforcing rules.

Posted: Mon Jul 23, 2007 12:24 pm
by Altimit01
Great job.

Do you mind if I include a modified version of this plugin for Eschaton? Just making it compatible with the color picker.

Posted: Mon Jul 23, 2007 12:31 pm
by Patrickh
Altimit01 wrote:Great job.

Do you mind if I include a modified version of this plugin for Eschaton? Just making it compatible with the color picker.
I would be honored. Keep in mind I only did the part in red, so if you want the rest ask phenom. If you want me to send you one with just the stuff I did ask me (or you could just open it in notepad and cut it out)

Posted: Mon Jul 23, 2007 12:34 pm
by Altimit01
I've been working with phenom for some bits involving plugins already. He should be ok with their inclusion. I think I could pick out the changes though. The two bitmasks and 8 floats right?

Posted: Mon Jul 23, 2007 12:40 pm
by Patrickh
yep. and btw the bitmasks do nothing they just show what you are editing, titles basically

Posted: Mon Jul 23, 2007 1:10 pm
by Altimit01
Understood.
I hope you'll continue looking into undocumented parts of meta tags.

Btw, here's what your changes look like using the Eschaton format:

Code: Select all

<value>
<type>colorARGB</type> 
<offset>0x70</offset> 
<name>Icon Color</name> 
</value>

<value>
<type>colorARGB</type> 
<offset>0x80</offset> 
<name>Text Color</name> 
</value>

Posted: Mon Jul 23, 2007 10:08 pm
by Patrickh
Altimit01 wrote:Understood.
I hope you'll continue looking into undocumented parts of meta tags.

Btw, here's what your changes look like using the Eschaton format:

Code: Select all

<value>
<type>colorARGB</type> 
<offset>0x70</offset> 
<name>Icon Color</name> 
</value>

<value>
<type>colorARGB</type> 
<offset>0x80</offset> 
<name>Text Color</name> 
</value>
cool, my friend has a mac, and mods every once in a while. When you finish i'll take a look

Edit: wait... Isn't there a PC version as well?