
(Halo 1)SparkEdit 3.02
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- Posts: 56
- Joined: Mon Mar 22, 2004 5:01 am
- Location: Colorado
!!Problem!!
Whenever i try to Open a map it ENCOUNTERS A PROBLEM AND NEEDS TO CLOSE Why is that?
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???
is sparkedit for xbox???
and how does it works???? e-mail me plz my e-mail is xbox89@hotmail.com

in spark edit how do i imprt an object,
Im trying to make a walk way but i dont know how to import that big stone sqaur, if any one knows what im tlaking about, its in alot of mods.
If any one knows, please let me know.
If any one knows, please let me know.
I have a question
Has any one played the Ramp Gulch mod? im looking on how to import models into levels, but i have no idea how.
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- Posts: 9
- Joined: Sun Jun 06, 2004 10:35 am
- Location: This Week: Mars Next Week: Uranus (its a planet?)
this is gonna sound stupid...
I'm just learning how to use the program (It's very cool, btw) and I cant figure out a couple things:
First, How do I make walkways or platforms like in [BG] City? I thought they would be in the Models list, but they're not. Other ppl have done this using SparkEdit but I cant figure out how to do it.
Second, is there any way to start a map from scratch?
Third, how do I take models from the model section and insert them into the map?
I dont care if you think I'm stupid, I just want to know how to work the program.
First, How do I make walkways or platforms like in [BG] City? I thought they would be in the Models list, but they're not. Other ppl have done this using SparkEdit but I cant figure out how to do it.
Second, is there any way to start a map from scratch?
Third, how do I take models from the model section and insert them into the map?
I dont care if you think I'm stupid, I just want to know how to work the program.
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- Posts: 43
- Joined: Thu Jan 22, 2004 2:25 am
- Location: In bed with your mom.
Re: this is gonna sound stupid...
First: you require the block model and collision model to insert into the log's model. Then put in the log.117 wrote:I'm just learning how to use the program (It's very cool, btw) and I cant figure out a couple things:
First, How do I make walkways or platforms like in [BG] City? I thought they would be in the Models list, but they're not. Other ppl have done this using SparkEdit but I cant figure out how to do it.
Second, is there any way to start a map from scratch?
Third, how do I take models from the model section and insert them into the map?
I dont care if you think I'm stupid, I just want to know how to work the program.
Second: That is what the Halo Editing Kit is for. In Simple, no.
Third. There is actually a swap list in part of the program. Get the tutorial.

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- Posts: 9
- Joined: Sun Jun 06, 2004 10:35 am
- Location: This Week: Mars Next Week: Uranus (its a planet?)
First, Where do I get the block model and the collision thingie? I applied the ppf for the [BG] City and managed to open it with SparkEdit, i wanted to make the city bigger. but my main question is how do i insert the block model into any map i want?
Second, I dont use the editing kit, its too complex for me.
Third, I know how to use the swap menu, but is that the only way to insert objects from the model list to the map?
Thanks for the help.
Also, How do I use the Teleporter Pairs? which one is the entry and which is the exit when you first insert them into the map?
Second, I dont use the editing kit, its too complex for me.

Third, I know how to use the swap menu, but is that the only way to insert objects from the model list to the map?
Thanks for the help.
Also, How do I use the Teleporter Pairs? which one is the entry and which is the exit when you first insert them into the map?
blocks
For those of you wanting to know how to add blocks you need to get the block .ppf somewhere on this site and apply it to your bloodgulch.map with a ppf patcher then open SE and select a scenery,copy it, switch it with the log and move the block around
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- Posts: 36
- Joined: Sun Feb 15, 2004 6:10 pm
- Location: oh, i have a location?
problem
hey when i go to select weapons they wont be selected. itll say when i go to duplicate, there is no specified object to duplicate. PLZ get this fixed 
