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BlueStreak: GBXModel Importer v2.0 Released!

Posted: Tue Aug 22, 2006 1:30 pm
by TheGhost
For more information and download, visit the website:

http://ghost.halomaps.org/bluestreak/gbxmodel/

Most notable changes are load GBXModel tags directly and local node support.

Enjoy!

Download localized to Halomods - Snave

Posted: Tue Aug 22, 2006 1:31 pm
by GametagAeonFlux
:shock:

Wow...didn't know you'd be updating these. Sweet.

Posted: Tue Aug 22, 2006 1:33 pm
by trepdimeflou
I love you.

edit: after importing the cyborg.gbxmodel, the skin weights are still incorrect...

Posted: Tue Aug 22, 2006 6:02 pm
by Ice_Dragon
The skin weights are still incorrect for me too. In the old version, if I imported the bones and moved them up slightly, it fixed some of the spots. But I cant do that anymore in v2. Hope this helps you fix it :P

-IceDragon

Posted: Thu Aug 24, 2006 5:31 pm
by SPARTAN04
ok, im really bad at makin vehicles and stuff. so if i used this, i could import the vehicle, nodes, and everything else so then i could import another object and change the nodes around, and it would be perfect to import?!?

Posted: Sun Aug 27, 2006 10:08 pm
by GG-Nic
I have no need for this just yet, but Ill download it once i start doing model imports.

Posted: Mon Aug 28, 2006 4:18 pm
by llamaboy772
Congrates ghost!!! You got stickyed! (well I did too but still stickys are kool)

Posted: Sun Sep 03, 2006 8:02 pm
by Dead Killa \ D
Hey, ghost this should be your own Untility posting topic