Wasn't sure if this would be of any use to anyone else, but here it is anyways.Creates 4 files:
Animation Results.txt
Bsp Render Geometry Results.txt
Render Model Results.txt
Sound Resources Table Results.txt
Goes through all render model, animation graphs and structure bsps
outputs their cacheable render geometry data to a file. Or in the case
of an animation graph, the offset and size of the animation data.
Outputs all the relitive information about the sound resource table tag
in whatever cache file
From command line, type in:
CacheableResourceDebugger <cachepath>
Takes about 7 seconds on average to perform on my 1ghz machine
Note: It still outputs the same info from V1 for the animations, as there is some private info outputted in V2 code.
Download
EDIT: Most say they can't run it. Runs fine on my Win2k machine though. And its not .NET, so I know for sure its not that problem ;p