Collision Tool:
ONLY Edits Bullet collision(i.e: when you shoot a vehicle, and instead of the bullets going through, it hits(Good for when you make vehicle models, it actually hurts the driver when you shoot them, instead of just going through and not doing anything).
Phmo(Physics Model) Not included(The Tag For Bipd collision walking into objects), Though that is going to be showing up soon.
Cannot Extract/Inject faces, so don't inject custom collision models, Just extract, move the verticies, and inject.

Fully Resize-able, Easy To Use.
Shader Tool:
Do You remember Dec1234's Perfect Model Injection Tutorial? This Can Edit the Shader tag to do what dec's tutorial states, meaning, it can fix the model's saturation and all, so it will look perfectly ingame(fixes saturation, types, etc, Shader properties, Shader Templates(stem's) and more).
Also, are you a skinner? If so, Don't you hate it when you skin something, and the bumpmaps ruin the skin? This program will also autodetect bumpmaps(by searching the tagpath for the words "bump" or "bmp" and will null them, so those aweful bumps don't ruin it.
Other Features
Includes Ident swapping
- Can null all stems, all bitmaps, or all idents all with the click of one button.
- A cool "about" button XD. lol...


Also Fully Resize-able, Easy To Use.
Like I said, don't expect much, not any discoveries(except collision extraction/injecting(because shade's tool was deleted) ), just some tools to make life easier....
Credits:
-Dec1234 - For the perfect modelling tutorial.
-StalkingGrunt911 - Beta Testing/Friend
-SpecOp44 - Beta Testing/Friend
-Zone117 - Beta Testing/Friend