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[APP] Halo Map App - my first app!
Posted: Mon Oct 09, 2006 11:37 am
by Frederick_bunyan
Hello!
this is my first app and i didnt want it to just be a map resigner!
well tell me wot u think!
i know there are some bugs any help would b nice!
Thank You Antman for the tutorial!
Posted: Mon Oct 09, 2006 11:39 am
by ZeroKillerMods
ill test now, congrats on learning how to program.
Thats very good for a first app, i like how simple the UI is, I might actually use it, but the chances of that due to entity are low. However build on it and it might become realy good.
Posted: Mon Oct 09, 2006 11:43 am
by Loonycgb2
looks pretty good but looks kinda like u copyed the dothalo code for those windows but good job (that should be a compliment)
Posted: Mon Oct 09, 2006 11:56 am
by Monkey Terd
Looks remarkably similar to Anthony's tutorial program.
=x
Posted: Mon Oct 09, 2006 12:03 pm
by LostWithin
He used that tutorial....

Great job for a first app, Better than adding to the 200 map resigners already around...

Posted: Mon Oct 09, 2006 12:06 pm
by Vallen
I would like to see the source to see how much code was acually ADDED.
Good job though.
Posted: Mon Oct 09, 2006 12:15 pm
by xXxCocoFangxXx
What does it do?
Posted: Mon Oct 09, 2006 12:16 pm
by G.I.R.
Enough fuckin' map resigners, geeze. Serenity patches do it for you, and then there's always Entity. Its great that you learned to program and all, but don't post something like this, stuff like this is usually for personal use.
Also, it is a well designed program, just try and make something unique and useful next time.
Posted: Mon Oct 09, 2006 12:22 pm
by Vallen
G.I.R. wrote:Enough ***' map resigners, geeze. Serenity patches do it for you, and then there's always Entity. Its great that you learned to program and all, but don't post something like this, stuff like this is usually for personal use.
Also, it is a well designed program, just try and make something unique and useful next time.
Who said anything about a map resigner?
Posted: Mon Oct 09, 2006 12:25 pm
by -DeToX-
Actually its not a map resigner. And its not designed Well.. The label's are cut off, they are old style buttons, and to my eyes, there is almost no code added himself....
Though its better than a resigner, try something unique...
Posted: Mon Oct 09, 2006 12:31 pm
by T1xAnton
Monkey Terd wrote:Looks remarkably similar to Anthony's tutorial program.
=x
Actually it barely looks like it. It just has the code. And does it really matter? Code is code and he put it out there for people to use. And this kid gave credit to anthony. So stop getting jealous and being sarcastic to these people that use the tutorial. I remember stories anthony told me on how you used his code alot too. Not the same code this kid used but code anthony wrote.
This looks good man. Keep up the good work. Try making form1 a mdicontainer and make it hold mdichild forms. ( I think thats what they are called)
Posted: Mon Oct 09, 2006 12:35 pm
by -DeToX-
T1xAnton wrote:Monkey Terd wrote:Looks remarkably similar to Anthony's tutorial program.
=x
Actually it barely looks like it. It just has the code. And does it really matter? Code is code and he put it out there for people to use. And this kid gave credit to anthony.
For people to use This program? Because this program cant Edit Anything in a map. It only reads it.
Posted: Mon Oct 09, 2006 12:40 pm
by StalkingGrunt911
G.I.R. wrote:geeze. Serenity patches do it for you, and then there's always Entity.
Don't forget Yelo it has bypass checksum so you don't even need to resign maps. I haven't resigned a map once after I started using Yelo.
Good job on learning to program but from now on just keep these kinds of things to yourself so you don't get flamed.

Posted: Mon Oct 09, 2006 1:07 pm
by LuxuriousMeat
he added something because the dependencys load a shit load of a lot faster or he could have just used darkmetals class that he posted it loaded them just as fast but im not accusing you
Posted: Mon Oct 09, 2006 1:19 pm
by xXtR1Xm1Xx
Yeah good job on learning how to program. Hope to see better in the future.
Posted: Mon Oct 09, 2006 1:22 pm
by Sgt.Peppers
I like it, it's sorta like DotHalo

Posted: Mon Oct 09, 2006 1:26 pm
by -DeToX-
Sgt.Peppers. This is Nothing Like Dothalo. The Only design thing they have in common is that they both look old.
Posted: Mon Oct 09, 2006 1:30 pm
by Vicarious
-DeToX- wrote:Sgt.Peppers. This is Nothing Like Dothalo. The Only design thing they have in common is that they both look old.
roflamo
Posted: Mon Oct 09, 2006 1:31 pm
by Tural
Is there a problem with an application not having an over-done GUI?
Posted: Mon Oct 09, 2006 2:41 pm
by xlRainlx
its not always about the looks ppl. dothalo has a pretty simple GUI yet it is an awesome app. good job dude. this is really useful, well for me it is.
edit: thre are two problems with this. one, it take forever to load a tag and two, i cant see the tag names properly because i cant size the screen.