[app]Entity with AI spawns in BSP viewer
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[app]Entity with AI spawns in BSP viewer
First, before I start any of this post, I DIDNT MAKE ENTITY (you may be thinking 'duh' but you'd be suprised). The credit for that goes to Brok3n Halo.
So now, here it is:
http://punk.halo-ring.org/Entity%20with%20AI.rar
Nothing too hard, just thought some people might like it.
Source: http://punk.halo-ring.org/SpawnInfo.cs
Thanks to:
Everyone who worked on entity
Pokecancer
So now, here it is:
http://punk.halo-ring.org/Entity%20with%20AI.rar
Nothing too hard, just thought some people might like it.
Source: http://punk.halo-ring.org/SpawnInfo.cs
Thanks to:
Everyone who worked on entity
Pokecancer
Last edited by Punk Rock0905 on Sat Sep 30, 2006 12:29 pm, edited 1 time in total.
- StalkingGrunt911
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Wait are they through with updating entity.

Click here for something you might like
Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
- snakejknight
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I tried, but I couldnt get it to work, maybe someone with a bit more experience could?snakejknight wrote:just thought of somthing that could make this a little more usefull, i noticed that u use the same bipd in the viewer for each startiing location... i was wondering if maybe u could specify wich squad it is next to the co-ordanites... just a thought
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Very nice job. 



[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
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