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Give AI bipds with bad aim, good aim!(Really Helpful)
Posted: Fri Sep 29, 2006 1:54 pm
by MilyardoX2
I'm not sure how it effects the player when you use the bipd(It probly doesn't) but this is and entity plug-in(I didn't know what forum to upload it to)
for the bipd. With this you will see a new option under the bipd tag in the meta editor called "Great Aim" and all you do is check that check box and walla your ai character using that bipd will have "Great Aim"!!
If this is in the wrong place please tell me where to move it or will a kind admin please move it for me.
Posted: Fri Sep 29, 2006 1:55 pm
by Enlighten3d-one
kewl

Posted: Fri Sep 29, 2006 1:57 pm
by SingingBlaze
Go to haloplugins forum and post it there they'd be interested in this
Posted: Fri Sep 29, 2006 2:00 pm
by SpecOp44
Very nice. I might just make an A.I mod myself.
Posted: Fri Sep 29, 2006 3:37 pm
by xXtR1Xm1Xx
Looks great, will be helpful.
Posted: Fri Sep 29, 2006 3:42 pm
by Thrasher Alpha
so if u make it so that the biped has great aim, give it a skiper, run yelo with multiplayer AI and shoot the biped out of a weopon, itl be an AI?
Posted: Fri Sep 29, 2006 3:46 pm
by Jubakuba
Very cool, if it works...
sounds too easy to simply click a box to make AI smarter!
Posted: Fri Sep 29, 2006 3:58 pm
by MilyardoX2
i no i was comparing the elite to the elite_mp and i noticed a differance..... so I changed the diferance and walla! they where shooting the crap out of me.
try a level with AI on it and first play with the box checked then uncheck it and watch how easy.
better yet go download my zanzibar and uncheck that box and watch how easy it will be.
Posted: Fri Sep 29, 2006 3:58 pm
by Enlighten3d-one
Thrasher Alpha wrote:so if u make it so that the biped has great aim, give it a skiper, run yelo with multiplayer AI and shoot the biped out of a weopon, itl be an AI?
no u dummy you cant spawn it thru a gun
it has to spawn thru the scnr 352 or something
Posted: Fri Sep 29, 2006 4:14 pm
by Thrasher Alpha
O. Tutorial for AI?
Posted: Fri Sep 29, 2006 4:26 pm
by Zone 117
Wow MilyardoX2, you are really learning modding. Good job. I wish I could learn that fast!
Posted: Fri Sep 29, 2006 4:35 pm
by TehBanStick
By great aim, do you mean auto?
Posted: Fri Sep 29, 2006 4:41 pm
by MilyardoX2
buy great aim i mean they'll hit u ever 4 out of 5 time. for an example play my zanzibar mod then uncheck great aim and see the differance. u'll be able to tell.
EDIT: ok see that blood...... that is a result of "Great Aim"..

now imgine that picture with out the blood and the bullets missing and then that will be close to uncheck "Great Aim"
Posted: Fri Sep 29, 2006 5:14 pm
by xXxCocoFangxXx
Awesome!!
I am working on an awesome AI Mod, and this will probably help a lot. Thanks~!
Posted: Fri Sep 29, 2006 7:46 pm
by Agent ME
Odd - I'd always thought anything that would affect aim would be in the char - maybe there is something seperate there that also influences aiming.
Posted: Fri Sep 29, 2006 8:02 pm
by latinomodder
Agent ME wrote:Odd - I'd always thought anything that would affect aim would be in the char - maybe there is something seperate there that also influences aiming.
I thought to...
Oh yeah that hawt and 1337
Posted: Mon Oct 02, 2006 12:57 pm
by Vicarious
this is sweet! My AI's aim is terrible ! lol , anywayz , thx

Posted: Tue Oct 03, 2006 12:04 pm
by animefandbz
thanks for the plugin it helped alot my a.i were'nt doin to well. now there aim is better also thanks for ur tutorial on a.i it helped

Posted: Sun Aug 19, 2007 9:44 am
by Shadowz_O_Death
Very nice, but this only works for a MP biped (masterchief and elite). If you goto the biped tag then click on a SP biped (such as a grunt or marine), "Great Aim" is already checked. I'm guessing this plugin just gives bipeds that aren't supposed to have AI great aim and SP bipeds already have great aim since they're supposed to have AI?
Regards,
Shadowz_O_Death
Posted: Sun Aug 19, 2007 12:39 pm
by swepower
Shadowz_O_Death wrote:Very nice, but this only works for a MP biped (masterchief and elite). If you goto the biped tag then click on a SP biped (such as a grunt or marine), "Great Aim" is already checked. I'm guessing this plugin just gives bipeds that aren't supposed to have AI great aim and SP bipeds already have great aim since they're supposed to have AI?
Regards,
Shadowz_O_Death
ohh god stop bumping that old topic