[Halo 2] Entity Alpha 1
Posted: Sat Apr 29, 2006 10:15 pm
Features:
BSP Viewer/Spawn Editor
Bitmap Viewer/Save
Model Viewer
Proper Chunk Cloner
Builder with BSP Injection and Sound Injection (also Drag and Drop)
Tag/Recursive Duplicator
Tag Overwriter
Hex Editor
This program is a collaboration between I pokecancer and The Tycko Man.
We have been working on this app for quite some time and people have been bothering us to let it out. So here it is finally. And seriously people don't cry if someone else is doing the same level as you. If you did good, your mod will stand out anyways.
This release is just an alpha. Remember, not everything works perfect. Sounds don't work sometimes so i made a checkbox to enable and disable them. If you're gonna do a BSP conversion, it should have a smaller meta size than the bsp you are injecting over. Gemini is a good map for conversions. It has plenty of room. The chunkadder is only for main reflexives, it doesn't handle nested stuff yet. Also there are some other things for the more advanced modder, like a map analyzer and Entity uses modified ifps to scan metas so theres an ifp comparer which looks for inconsistancies and also something to format our ifps.
Also I'd like to thank:
Xbox7887 - helping with the camera in the bsp viewer and his trainer
Dec1234 - Best beta tester around
Shade45 - for renewing my interest in bsp
Aequitas - helping with my bitmaps and other stuff
SwampFox - always helpful
Talin - always there to try and fix the problem
Iron Forge - for the white paper and helping me
DoorMan,P8ntballer(j3w),Flesh Rider and all the other people that helped me test entity
BSP Viewer/Spawn Editor
Bitmap Viewer/Save
Model Viewer
Proper Chunk Cloner
Builder with BSP Injection and Sound Injection (also Drag and Drop)
Tag/Recursive Duplicator
Tag Overwriter
Hex Editor
This program is a collaboration between I pokecancer and The Tycko Man.
We have been working on this app for quite some time and people have been bothering us to let it out. So here it is finally. And seriously people don't cry if someone else is doing the same level as you. If you did good, your mod will stand out anyways.
This release is just an alpha. Remember, not everything works perfect. Sounds don't work sometimes so i made a checkbox to enable and disable them. If you're gonna do a BSP conversion, it should have a smaller meta size than the bsp you are injecting over. Gemini is a good map for conversions. It has plenty of room. The chunkadder is only for main reflexives, it doesn't handle nested stuff yet. Also there are some other things for the more advanced modder, like a map analyzer and Entity uses modified ifps to scan metas so theres an ifp comparer which looks for inconsistancies and also something to format our ifps.
Also I'd like to thank:
Xbox7887 - helping with the camera in the bsp viewer and his trainer
Dec1234 - Best beta tester around
Shade45 - for renewing my interest in bsp
Aequitas - helping with my bitmaps and other stuff
SwampFox - always helpful
Talin - always there to try and fix the problem
Iron Forge - for the white paper and helping me
DoorMan,P8ntballer(j3w),Flesh Rider and all the other people that helped me test entity