(halo 2)Broken Dark Matter

Utilities designed primarily for the xbox version of Halo 2.
pokecancer




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(halo 2)Broken Dark Matter

Post by pokecancer »

Basically, as of late I have gotten bored of coding dark matter so I am deciding to just release it like it is and make it open source. This doesn't mean I'm quitting modding but I am bored of DM so i dunno if i will work on it anymore. I am starting a new project though. The builder is a lot faster and there are some other new things. Some sounds add. If you want to save a snd!, click it and save it to an empty folder and then add it. I took the snd! save out of recursive cause as of now its unpredictable. Well that's pretty much it. Hopefully someone will pick up where I left off.
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!darkmatter.rar
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dmbroken.rar
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ArsenicPhosphorous





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Post by ArsenicPhosphorous »

w0ot :D :shock: :P
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DoorM4n
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Post by DoorM4n »

i love this app so much, but from wat u have said it is very fast. And well im sorry but i dont notice any changes,


BUT I LOVE THIS APP SO MUCH, it is so fuckn awesome, awesome job, and good luck on the new app, im sure it will be as breath taking as this.

:wink:
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d3fault




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Post by d3fault »

byte[] fuck;
twolvesfan624




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Post by twolvesfan624 »

nice.l.i woudlnt of posted this..nowe theres gonna be 10 new dark matters w/ a diff GUI, credits, and name... good job though
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pokecancer




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Post by pokecancer »

that's still better than 20 different resigners though, isn't it?
twolvesfan624




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Post by twolvesfan624 »

LMAO..now thats true..but man ur not cooll...u dont have a along-map resigner on the top page..
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pokecancer




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Post by pokecancer »

darn... i always have aspired to making the slowest resigner there is. It's sad to see people beat me to it.
TJ213





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Post by TJ213 »

pokecancer wrote:darn... i always have aspired to making the slowest resigner there is. It's sad to see people beat me to it.
Here's my map resigner, created in jpg form :lol:
Image

anyways, thanks for making this open source (and for making the program), hopefully most of the people who made the resigners won't be able to figure out the complex code that is required to make an app like DM.
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ScottyGEE




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Post by ScottyGEE »

well i know from this that you can inject as many models as you want without making the map wierd.
but kool i like :D


hopefully someone will learn from the source...like the bsp viewer kinda thing...

twolvesfan624 wrote:l.i woudlnt of posted this..nowe theres gonna be 10 new dark matters w/ a diff GUI, credits, and name
stop saying what others have already said...
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Agent ME




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Post by Agent ME »

Is the camera for bsp finally fixed? *checks*
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Post by Relyt »

I could never get bsp working just black screen :cry: actually i can see mc but cant see anything else :?
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Post by TfAv1228 »

im am bracing for a leraning curve on my part
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DoorM4n
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Post by DoorM4n »

Relyt wrote:I could never get bsp working just black screen :cry: actually i can see mc but cant see anything else :?
click the raw data viewer then wait a few seconds
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erb2011





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Post by erb2011 »

help me when i click on a mode tag nothing happens.... whne i cluikc on raw data editor after that there is an error please help

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Post by xenowisp »

this new version isnt letting me inject models that the old version was letting me inject. is there a different process for injection now?
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aka Monazight





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Post by aka Monazight »

So it injects sounds?
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DoorM4n
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Post by DoorM4n »

yeah didnt work for me, so i juust use the old one, if some1 here has time, maybe some1 should finish pokecancers awesome program
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Post by Arby77 »

Only thing that i want is a easy camera and ill be happena nd sound injection is cool too thanks for this awesome program poke
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Post by shade45 »

Awsome and thanks for releasing the source :D
Edit:1
supid question what program is the source for?, vb.net?

Edit:2
and i just found a problem with the sbsp viewer is shows everthing a player spawn even collections and machs
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